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Learn how to implement the Trax Animation Editor in Maya for fast and efficient non-linear animation. Contains over 2.5 hours of project-driven training. Perfect for beginner to intermediate artists.
Popular highlights include:
* Trax Editor
* Animation Clips
* Poses
* Constraint Clips
* Expression Clips
* Clip Moving, Scaling, Trimming, Cycling, Blending, Splitting, Merging
* Absolute / Relative Clips
* Import / Export Clips
* Non-destructive Animation
* Mixing and Deriving Animation
* Time Warp Curves
* Character and Sub-character Sets
* Character Mapper
* Character Redirection
* Character Retargeting with Neutral Poses & Joint Labeling
* Bake Simulation
Lesson Outline:
1. Introduction and project overview 1:31
2. Quick Start (part 1) 11:35
3. Quick Start (part 2) 7:07
4. Quick Start (part 3) 7:21
5. Working with Character Sets and Clips 6:00
6. Non-Destructive Animation with Trax 8:35
7. Clip Exchange between Files 5:00
8. Deriving New Animation from Clips 4:17
9. Creating Constraint Clips 7:56
10. Animating with Expression Clips 8:03
11. Understanding Time Warp Curves 9:35
12. Creating Animations using Poses 6:51
13. Posing for Proportioning 10:07
14. Building a Crowd from one Animation 9:13
15. Walking the Walk Cycle 6:42
16. Character Redirection 4:22
17. Character Remapping 6:21
18. Using Trax and Clips with Particle Animations 8:21
19. Getting Free Stock Motion Capture Files 4:25
20. Applying Motion Capture using Retargeting 11:03
21. Working with Clips to tweak Motion Capture Files 14:34
22. Destructive Animation with Clips 3:43
Total Run Time:
2:42:42
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