Sunday, October 25, 2009

T0801 - Noesis Interactive -Source_Choreography and Cinematics



Source® Choreography & In-Game Cinematics, part of the Noesis Interactive™ MOD Your World™ training series, allows you to ‘Command Your World’ by adding emotion filled dialog and elaborate gameplay experiences to the worlds you build.
Explore Valve’s® dynamic FacePoser™ toolset to develop choreographed NPC sequences, including custom dialog, facial animation and blended gestures - each containing multiple actors, conditionals, and events. Various sequences are then connected and additional interactivity can be integrated via the powerful input/output response system in Hammer™ for endless possibilities. You can even harness the in-game camera to dictate how players can or should experience the action as it unfolds.
This guide is essential for anyone looking to create a single player campaign or add a cinematic experience to their mod. It also builds on techniques explored in other Noesis level design modules using practical examples typical in award-winning games such as Half-Life®2 and Portal®.


DVD topics covered include:


Interoperability between Hammer and FacePoser


Setting up a new mod


Dialog preparation and recording


Creating captions


LCS (logic choreographed scene) and VCD (valve choreography data)



Animating facial expressions and lip-syncing
Adding loops, relays and triggers


Debugging guide

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