Saturday, February 13, 2010

T0901 - Eat3D - Unreal Cascade - An Introduction


In this demonstration the instructor starts off by going over the entire cascade interface and then through most of the common modules. Once the foundation is laid its on to creating several effects from scratch. Everything from creating an explosion, hit effects, water drips, laser beams, and trails are covered.


If you have never used cascade you should be able to follow along and understand. Even if you are experienced using cascade, you should pick up useful information throughout the DVD.

Chapter 1 General Interface Overview
Chapter 2 Overview of Cascade Modules Part 1
Chapter 3 Overview of Cascade Modules Part 2
Chapter 4 Creating and Modifying Trails
Chapter 5 Creating and Modifying Beams
Chapter 6A Creating a Water Drip Effect Part 1
Chapter 6B Creating a Water Drip Effect Part 2
Chapter 7A Creating a Hit Impact Part 1
Chapter 7B Creating a Hit Impact Part 2
Chapter 8A Creating an Explosion Part 1
Chapter 8B Creating an Explosion Part 2

Apps Used: Unreal Editor 3 (from Unreal Tournament 3). Make sure to get the latest update patch

No comments:

Post a Comment