Friday, October 2, 2009

T0700 - Digital Tutors Character Creation In ZBrush



Create characters fast. Learn a practical workflow to character creation in ZBrush and a time-saving approach to rapidly shaping detailed concepts from simple ideas. Contains 4 hours of project-based training and gives artists the freedom to work creatively and with more flexibility.



Popular highlights include:



* Creating ZSphere Base Meshes

* Adding ZSpheres Symmetrically

* Making Adaptive Skins

* Creating Custom Alphas

* Stylized Sculpting

* Character Proportions

* Look and Appeal

* Creating Hard-surface Models with Topology Tools

* Modifying Subtools with Subtool Master

* Prototyping Clothing and Accessories

* Creating Clothing with the Topology Tools

* Extracting Clothing from Existing Geometry

* Using Subtool Master with Materials

* Transforming ZSpheres

* Sculpting Detail into Meshes

* Sculpting Fine Detail with Alphas and Strokes

* Selecting Geometry using Polygroups

* Deleting Geometry

* Creating Fitted Accessories with Topology Tools

* Extracting Geometry from Existing Meshes

* Appending Subtools

* Subtool Master to Manipulate Subtools

* Using Masks Creatively with Primitives

* Converting Primitives to Polygon Meshes

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