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Create characters fast. Learn a practical workflow to character creation in ZBrush and a time-saving approach to rapidly shaping detailed concepts from simple ideas. Contains 4 hours of project-based training and gives artists the freedom to work creatively and with more flexibility.
Popular highlights include:
* Creating ZSphere Base Meshes
* Adding ZSpheres Symmetrically
* Making Adaptive Skins
* Creating Custom Alphas
* Stylized Sculpting
* Character Proportions
* Look and Appeal
* Creating Hard-surface Models with Topology Tools
* Modifying Subtools with Subtool Master
* Prototyping Clothing and Accessories
* Creating Clothing with the Topology Tools
* Extracting Clothing from Existing Geometry
* Using Subtool Master with Materials
* Transforming ZSpheres
* Sculpting Detail into Meshes
* Sculpting Fine Detail with Alphas and Strokes
* Selecting Geometry using Polygroups
* Deleting Geometry
* Creating Fitted Accessories with Topology Tools
* Extracting Geometry from Existing Meshes
* Appending Subtools
* Subtool Master to Manipulate Subtools
* Using Masks Creatively with Primitives
* Converting Primitives to Polygon Meshes
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