Learn an artist-friendly workflow to creature rigging and a solution-based approach to building controls for faster animation in Maya. Contains over 6 hours of project-based training for setup artists learning new methods of rigging multi-limbed creatures.
Popular highlights include:
- Building Skeletons from Anatomy
- Painting Weights for Rigid Deformations
- Spring IK Solver
- No-Flip IK
- Innovative Broken Hierarchies
- MEL Scripting for Rigging and Animation
- Visual Limiter Controls
- Sculpt Deformer
- Blend Shapes
- Character Sets
- Smooth Binding
Lesson Outline:
1. | Creating a MEL script to align objects to bones | 9:52 |
2. | Using MEL to snap objects | 13:41 |
3. | Preparing the scene for rigging | 7:52 |
4. | Beginning the skeleton based on insect anatomy | 7:09 |
5. | Creating joints for the insect's head | 7:04 |
6. | Adding joints to the insect's back legs | 9:33 |
7. | Finishing the chains for the insect's legs | 5:23 |
8. | Creating an intuitive broken hierarchy set up | 4:37 |
9. | Adding broken hierarchy control to our rig | 5:12 |
10. | Applying Spring IK handles to the legs | 7:37 |
11. | Building a control object reservoir | 11:33 |
12. | Adding a control to the front left leg | 9:16 |
13. | Finishing the set up of the front left leg | 10:39 |
14. | Completing the back left leg and the right front leg | 8:53 |
15. | Wrapping up the insect's limbs | 7:45 |
16. | Setting up the head control | 9:23 |
17. | Rigging the mandibles and antennas | 11:35 |
18. | Creating the gaster's control | 7:40 |
19. | Avoiding flipping in IK chains | 5:08 |
20. | Adding a control for the petiole | 2:51 |
21. | Controlling the thorax | 9:43 |
22. | Setting up warning controls | 9:35 |
23. | Adding broken hierarchy control to the thorax and sting | 6:31 |
24. | Finishing the control rig | 7:15 |
25. | Working with Character sets | 10:38 |
26. | Binding the insect | 11:54 |
27. | Painting weights - Completing the gaster | 6:54 |
28. | Painting weights - Finishing the head | 8:46 |
29. | Painting weights - Working on the petiole | 11:14 |
30. | Painting weights - Starting the thorax | 9:03 |
31. | Painting weights - Finishing the thorax and the left front leg | 7:57 |
32. | Mirroring wieghts - Left legs to the right legs | 3:17 |
33. | Smoothing the weights of the sting and end of the gaster | 9:03 |
34. | Finishing the gaster | 9:10 |
35. | Completing the weights of the back left leg | 11:15 |
36. | Finishing the left middle legs weights | 9:56 |
37. | Correcting the weights of the front and mid throax | 13:56 |
38. | Smoothing the head and antenna deformations | 9:51 |
39. | Mirroring wieghts - Checking deformations | 10:37 |
40. | Controlling the insect's smooth division level | 4:36 |
41. | Rigging the sting and gaster using deformers | 12:32 |
42. | Preparing the scene for animation | 10:27 |
No comments:
Post a Comment