Easily learn proper body mechanics for creating believable animations with over 5 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists.
Popular highlights include: Body Mechanics Overview of Pulling Objects; Driving Force Through Upper-body Animation; Compensating Body Motion for Mass of Objects; Animating Believable Weight and Tension; Utilizing Storyboards for Pre-vis; Backwards Locomotion; Adjusting Performance Through Timing & Spacing; Roughing-in Animation Through Blocking; Adding Follow-through, Arcs, and Overlapping; Exaggerating Poses for Dynamic Movement; Adjusting Keyframes in Graph Editor; Understanding Weighted Tangency & Free Tangent Weights; Optimizing Workflow with Character Sets;
Lesson Outline
Introduction and project overview
In this lesson we will go over the course objectives and highlight the tools and techniques we will be learning throughout this training
In this lesson we will go over the course objectives and highlight the tools and techniques we will be learning throughout this training
Getting the scene ready for animation
In this lesson we will learn how to go through initial settings and create MEL scripts to help us animate
In this lesson we will learn how to go through initial settings and create MEL scripts to help us animate
Beginning the Light Pull animation
In this lesson we will look at the scene overview, storyboards and learn how to set the initial pose.
In this lesson we will look at the scene overview, storyboards and learn how to set the initial pose.
Blocking in the next pose
In this lesson we will learn how to block in the bend and grab pose
In this lesson we will learn how to block in the bend and grab pose
Completing the posing of the extremes
In this lesson we will learn how to block in the pull, step back and let go poses.
In this lesson we will learn how to block in the pull, step back and let go poses.
Beginning to finalize the Light Pull
In this lesson we will learn how to convert our keyframes to see the movement between keyframes
In this lesson we will learn how to convert our keyframes to see the movement between keyframes
Fixing the flow of the animation
In this lesson we will learn how to edit keyframes and tangent handles to smooth out our animation
In this lesson we will learn how to edit keyframes and tangent handles to smooth out our animation
Adding follow-through to the upper body: center of gravity
In this lesson we will learn how to animate using one of the animation principles: follow-through
In this lesson we will learn how to animate using one of the animation principles: follow-through
Adding follow-through to the upper body: the back
In this lesson we will animate the chest and the back control at the same time to add follow-through.
In this lesson we will animate the chest and the back control at the same time to add follow-through.
Adding follow-through to the head
In this lesson we will animate the head control to add follow-through
In this lesson we will animate the head control to add follow-through
Fixing the arms and the hands
In this lesson we will learn how to tweak the hand animation to be more realistic
In this lesson we will learn how to tweak the hand animation to be more realistic
Animating the fingers
In this lesson we will learn how to animate the fingers letting go of the bar
In this lesson we will learn how to animate the fingers letting go of the bar
Starting final touch ups for the upper body
In this lesson we will learn how to add small tweaks to enhance the animation
In this lesson we will learn how to add small tweaks to enhance the animation
Finishing the upper body for the Light Pull
In this lesson we will learn how to add some arcing movement and fix some elbow popping issues
In this lesson we will learn how to add some arcing movement and fix some elbow popping issues
Beginning to finalize the legs
In this lesson we will block in the feet to animate the steps and finalize the legs.
In this lesson we will block in the feet to animate the steps and finalize the legs.
Fine-tuning the steps
In this lesson we will learn how to animate the custom attributes of the feet to get better movement
In this lesson we will learn how to animate the custom attributes of the feet to get better movement
Working on the second foot step
In this lesson we will learn how to raise the heel off the ground to show weight shift
In this lesson we will learn how to raise the heel off the ground to show weight shift
Refining the next step of steps
In this lesson we will learn how to tweak the footstep animation
In this lesson we will learn how to tweak the footstep animation
Finishing the last steps for the Light Pull
In this lesson we will learn how to add the final tweaks to our step animation
In this lesson we will learn how to add the final tweaks to our step animation
Adding shifts in the upper body according to the steps
In this lesson we will learn how to edit our uper body animation to reflect our lower body's movement
In this lesson we will learn how to edit our uper body animation to reflect our lower body's movement
Adding the up and down translation to the upper body
In this lesson we will learn how to move our character's hips to add realism to our animation
In this lesson we will learn how to move our character's hips to add realism to our animation
Animating the hips
In this lesson we will learn how to animate the left and right shifting of our character's hips.
In this lesson we will learn how to animate the left and right shifting of our character's hips.
Finishing the Light Pull
In this lesson we will learn how to review our animation and make any final tweaks
In this lesson we will learn how to review our animation and make any final tweaks
Starting the conversion of the Light Pull into a Heavy Pull
In this lesson we will learn how to move large number of keyframes to change the timing of our animation
In this lesson we will learn how to move large number of keyframes to change the timing of our animation
Adding a second attempt for pulling the object
In this lesson we will learn how to begin modifying our animation to add another pull
In this lesson we will learn how to begin modifying our animation to add another pull
Creating tension between the character and the object
In this lesson we will learn how to edit the box's animation to add tension
In this lesson we will learn how to edit the box's animation to add tension
Fixing the character's anticipation for his second attempt at the pull
In this lesson we will learn how to modify our second attempt to work with our edited box
In this lesson we will learn how to modify our second attempt to work with our edited box
Adjusting the character's backward translation to match with the object
In this lesson we will make sure the character is translating back correctly with the crate.
In this lesson we will make sure the character is translating back correctly with the crate.
Initial detail pass for the upper body during the pull
In this lesson we will learn how to add details to our animation
In this lesson we will learn how to add details to our animation
Animating the character resting after the pull
In this lesson we will learn how to add a resting pose after the last pull
In this lesson we will learn how to add a resting pose after the last pull
Going back to work on the character's rest
In this lesson we will learn how to add some follow-through to the rest pose and tweak the motion
In this lesson we will learn how to add some follow-through to the rest pose and tweak the motion
Adding follow-through to the character during the pull
In this lesson we will learn how to add follow-through, one of the animation principles, to our pull.
In this lesson we will learn how to add follow-through, one of the animation principles, to our pull.
Finishing the upper body for the Heavy Pull
In this lesson we will learn how to tweak tangent handles to create arcing motion
In this lesson we will learn how to tweak tangent handles to create arcing motion
Moving back to the legs
In this lesson we will learn how to remove slipping of our feet
In this lesson we will learn how to remove slipping of our feet
Refining the legs
In this lesson we will learn how to continue tweaking our feet
In this lesson we will learn how to continue tweaking our feet
Finishing the foot steps
In this lesson we will learn how to finish the footsteps
In this lesson we will learn how to finish the footsteps
Including shifts in the body to show more effort in pull
In this lesson we will learn how to emphacise weight shift by moving the body
In this lesson we will learn how to emphacise weight shift by moving the body
Fixing the shoulders
In this lesson we will learn how to remove elbow popping and shift the shoulders
In this lesson we will learn how to remove elbow popping and shift the shoulders
Animating the side to side motion of the upper body
In this lesson we will learn how to add side-to-side movement to move with the foot steps
In this lesson we will learn how to add side-to-side movement to move with the foot steps
Working on the up and down translation of the upper body
In this lesson we will learn how to create the illusion of effort by lowering the body of the character
In this lesson we will learn how to create the illusion of effort by lowering the body of the character
Finishing the upper body: last touch ups
In this lesson we will learn how to review our animation and make tweaks
In this lesson we will learn how to review our animation and make tweaks
Adding back and forth rotation to the hips
In this lesson we will learn how to rotate the hips to move with the feet
In this lesson we will learn how to rotate the hips to move with the feet
Finishing the rotation of the hips
In this lesson we will learn how to isolate the motion of the hips to just where we need them to move
In this lesson we will learn how to isolate the motion of the hips to just where we need them to move
Finalizing the Heavy Pull
In this lesson we will learn how to review our animation and make final tweaks
In this lesson we will learn how to review our animation and make final tweaks
No comments:
Post a Comment