Showing posts with label 3d Fluff. Show all posts
Showing posts with label 3d Fluff. Show all posts

Saturday, February 13, 2010

T0922 - 3D Buzz Mastering Maya Advanced Modeling 4 DVD


3D Buzz : Mastering Maya: Advanced Modeling
Video Training + projects | 4 DVD


These videos will teach you many techniques and every single tool for all three of Maya's modeling surface types: Polygons, NURBS, and Subdivision Surfaces. Throughout the 116 hour class, you will progress through seven separate modeling projects, each covering a fully demonstrated model. Push your skills to the next level as you are guided through the construction of a handgun with silencer, night vision goggles, two separate characters (one male and one female) each using two entirely different modeling and artistic styles, as well as an F-18 fighter jet and a Lamborghini Murcielago!

Nowhere else on the planet can you find so much modeling education in one place, all for a price that will save you thousands of dollars!

Project 1: The SOCOM Pistol
This first project of the Maya Advanced Modeling curriculum will introduce you to Maya's robust polygonal modeling toolset, and is the only video out there showing you every single tool available within Maya (version 7.0), and giving you solid examples on how you can use them. After this solid introduction, you'll complete your first model, the SOCOM pistol complete with silencer and under-barrel Laser Aiming Module (LAM)! Throughout the videos, you'll learn smooth and lower-poly workflows, as well as how to employ a wide variety of tools and techniques!

Project 2: The Lamborghini Murcielag
Once you understand and have mastered the available polygon tools in Maya, it's time to expand out and get into good polygonal workflow issues and how to properly lay out your polys to create the best looking models you can. In this video, we show you how you can create the Lamborghini Murcielago through a very powerful and easy-to-master workflow, by which you create a 3-dimensional line drawing of the model, and build each and every polygon upon it.

The videos cover the creation of each and every panel of the exterior, the rims, brake discs and calipers, as well as the interior, seats, steering wheel, dashboard, a basic engine block, and more!

Project 3: The Night-Vision Goggles
Maya boasts one of the most complete NURBS modeling solutions in the effects industry and with these videos you can finally take the intimidation out of using them! Starting from the very beginning with NURBS surface theory, these videos lay down the ground rules of what you must keep in mind when creating NURBS surfaces, as well as demonstrating every tool available, along with every single setting for those tools! Learn about the creation of curves and surfaces, and how to create your very first seamless model of a pair of cartoony night-vision goggles!

Afraid of NURBS? Fear them no longer! This video has everything you need to get up to speed quickly!

Project 4: The Dash Cunning Character
Once you have general mastery over the NURBS toolset, it's time to really sink your teeth in and start using NURBS to create some impressive models. This video will walk you through the creation of your very own cartoony NURBS character, Dash Cunning! You'll see how to attach and detach NURBS surfaces to create a seamless surface, as well as how what workflow considerations you must remember to create a patched model! You'll also learn how you can apply MEL scripting to speed up your NURBS workflow by creating a customized HUD to handle many of the common modeling functions!

To top it all off, you'll learn how you can convert your NURBS surfaces into other surface types, allowing for easier rigging and texturing later on!

Project 5: The Black Widow Spider
This video puts you in control of Maya's Subdivision Surfaces (SubDs), allowing you a tremendous amount of power for creating a variety of organic models! Building upon the skills from the Polygon projects (SOCOM Pistol and Lamborghini Murcielago), you'll learn how you can apply the polygonal toolset to create SubD models, and how to use the hierarchical nature of SubDs to add extreme amounts of detail to your creations! We cover addition and removal of detail, along with creasing, mirroring, and every available tool for SubD modeling.

The videos also demonstrate the creation of your first SubD model, the Black Widow spider, using photographic reference.

Project 6: The Realistic Human Character
One of the key tests of mettle for any modeler is the creation of a realistic human being. In this video, we will approach the creation of a female model by using photographic referencing. Using polygons to design the base model, you'll see how to add in believably realistic human details with the SubD toolset, until you have a believable and ready-to-rig and animate human being!

Project 7: The F-18 Hornet Jet Fighter
Once you have learned all available surface types in Maya, it's time to put all of them to use in a single model. This video demonstrates the creation of an F-18 Hornet jet fighter from the Blue Angels show squadron. Rife with a huge supply of on-site photographic references, you'll see how to create the entire exterior surface of the plane, as well as how to create a highly detailed cockpit included ever display, knob, switch, and dial (not to mention a few extras we threw in for good measure)! You'll also see how to rig up a set of landing gear for set-driven key animation, as well as how to create a functioning canopy that opens and closes at your command!

Saturday, June 27, 2009

T0570 - 3D Fluff Training for CINEMA 4D Volume 6 - Animation in R10


3D Fluff Traning for CINEMA 4D Volume 6 - Animation in R10

Cinema 4D R10 is out and the Timeline has been overhauled, so it seemed fitting that we make our next DVD on how to use and navigate the animation features. 'Of Bees And Flowers' is a complete project for you to follow from start to end.
Matthew starts off showing you how to model and texture up the objects needed whilst keeping their potential animation abilities in mind. Things are then handed over to Janine as she guides you through creating a pre-vis animation to plan things out, then how to use that guide to work on the final animation.
Timeline, Xpresso, F-Curves - you will find all of the important tools covered. The Mograph module is used to add finishing touches but is not essential to finish the project.

Volume 6 sets the value bar higher, pushing on for 7 hours of quality video.

T0569 - 3D Fluff Training for CINEMA 4D Volume 5 - Hair Styling



The Hair module is one of the easiest to use hair systems available on the 3D market, but knowing which buttons to press doesn’t make you a hairdresser. Volume 5 focusses on styling techniques, how to work effectively with materials and how to get nice clean renders which show real volume in the hair. In these tutorials we start right from the basics, so no prior knowledge of the Hair module is required to follow along.

Additionally you will find included some extra goodies on the DVD, such as our 3D Fluff TV episode about fur.

This DVD is compatible with CINEMA 4D versions 9 and 10, unsurprisingly we recommend you have the Hair module installed to avoid dissapointment.

T0568 - 3D Fluff Training for CINEMA 4D Volume 4 - Advanced Lighting and Rendering



Maxon's latest CINEMA 4D version, Release 9.5, brings to the table lots of new improvements for image quality and realism. Without someone to show you around you may completely miss some outstanding new features.

Volume 4 grants you access to three and a half hours of professionally edited footage and numerous tutorials to teach you advanced techniques.

Departing from the large project style of previous 3D Fluff DVDs, this hulking green disc contains a mountain of teaching which will help set you apart from everyone else. The tutorials give insight into the high-end techniques you can exploit for your own use or take with you into studios.

Although most of the projects are aimed at pro users, enough guidance is given to ensure that nobody is left behind.

You will require CINEMA 4D Release 9.5 and the Advanced Render module in order to use the majority of the content on this DVD.

T0567 - 3D Fluff Training for CINEMA 4D Volume 3 - Non-Organic Modeling



Wiggle your hips down the catwalk with 3D Fluff's Non-Organic Modeling DVD. In Volume 3 you will find a large spectrum of modeling tools, tips and methods covered - teaching you many useful techniques.
The first tutorial will take you from a simple cube to a fully featured remote control. Janine shows you how to handle bevels, edge loops and HyperNURBS to create a high quality, clean flowing mesh suitable for almost any purpose.
An easier torch project is demonstrated by Matthew along with a whole host of technical modeling tips. These include Booleans, Lofts, Extrudes and more; allowing you to use the right tool in the right place to achieve the best results.
With over 4 hours of footage, this represents the longest and most detailed training DVD produced by 3D Fluff to date. These lessons take you to a more advanced level than previous DVDs, yet they still retain a sensible learning curve for those who are new to CINEMA 4D.
This DVD strictly requires CINEMA 4D Release 9 or above due to the modeling tools used.
Main topics covered:

- Creating clean and efficient polygon meshes
- HyperNURBS weighting
- Polygon and Spline based modeling
- Which tool to use in any given situation
- Making your life easier with the correct selection tools
- Common shortcuts

T0566 - 3D Fluff Training for CINEMA 4D Volume 2 - Radiosity Interiors


High quality radiosity interior renderings are often desired, but rarely achieved. Radiosity is one of the most difficult areas of any 3D package to understand and control. Many artists are often put off by the long render times and all too frequent image artefacts. In this DVD Janine will take you through all of the radiosity options in Advanced Render, showing you where and when to change each one to achieve the best results.



T0565 - 3D Fluff Training for CINEMA 4D Volume 1 - Design & Visualisation



Design and visualisation is one of the main professional uses for CINEMA 4D. That's why we’ve chosen this as a topic for our first training DVD. The DVD consists of two main parts: the first part will take you through creating a stylish glass vase by starting with the modeling and finishing off the final render in Photoshop. In part two you will learn how to model, texture, animate and render a bike wheel and how to use XPresso and Sketch & Toon to take it even further. We've also included all the project files and a few extra goodies on the DVD.
The projects are aimed at intermediate to advanced users of CINEMA 4D. We've worked hard to give you the highest possible video and audio quality to make sure you won't miss a single thing. The video is presented with a lossless codec at a resolution of 1024x768 pixels.
The projects make use of the Advanced Render and Sketch & Toon modules but even if you only own the core package of CINEMA 4D Release 9 you will still be able to work through the projects.
The tutorials are co-presented by Matthew O'Neill and Janine Pauke. In total, the videos are just under 4 hours long.

Main topics covered:

- Modeling (incl. new modeling tools in Release 9)
- Materials and Rendering (incl. HDRI, anisotrophic highlights, realistic glass and water)
- Sketch & Toon for technical visualisation
- Basic XPresso for advanced animation
- Post processing in Photoshop
- Scene optimisation