Showing posts with label Cinema4D. Show all posts
Showing posts with label Cinema4D. Show all posts

Sunday, December 27, 2009

T0878 - Lynda.com - Cinema 4D R11.5 Essential Training



Friday, December 25, 2009

T0859 - Apprendre Cinema 4D – Architecture and Mechanics


Apprendre Cinema 4D – Architecture and Mechanics | English | 8Hours 15Minutes |
This training video provides additional knowledge about the mechanical and architectural modeling, which are developed through two full project. First you step by step to start modeling at home, its interior architecture and its environment. The second is the creation of a mechanical robot from the model, using all available tools, texturing in Body Painte, and animation. You cover all the methods of work available in Cinema 4D, which will allow you to create any mechanical object, textured and revive it.

Friday, July 3, 2009

T0613 - Cgartist - CINEMA 4D R9 + ZBRUSH2 + MOTIONBUILDER6 - R9 PIPELINE 01



Illustrator Oliver Wünsch explains during this 180-minute workshop, how he uses Cinema 4D Release 9, ZBrush 2 and Motionbuilder 6 in a character animation project. The combined strength of these 3 highend tools allows for a new level of realism and expression in 3D animation.
The power of Zbrush 2 for unique surfaces detailing, Cinema 4D in it's newest Release-9, with new n-gon tools and overall production strength plus Motionbuilder 6 for realtime animation, allows a sophisticated pipeline that empowers the artist to achieve a completly new level of creativity.

T0612 - Lynda.com CINEMA 4D R10 Essential Training DVD



In CINEMA 4D R10 Essential Training, animation specialist Larry Mitchell teaches users how to get the most out of the new modeling, animation, rendering, and workflow features in this latest release. From understanding the interface to creating skin and hair textures to animating body parts and clothing, Larry covers all the key elements of CINEMA 4D R10. This training is appropriate for those new to the application as well as those upgrading from an earlier version. Exercise files accompany the tutorials.
[/quote]

Table of contents
IntroductionIntroduction 0:54 1.5 MB
CINEMA 4D packages 0:42 0.9 MB
What's new in CINEMA 4D R10? 1:08 2.4 MB
How to use the exercise files 1:26 2.1 MB

1. Getting StartedUnderstanding the interface 3:16 5.5 MB
Working with the viewports 4:49 9.5 MB
Context-sensitive help 1:43 3.2 MB
Working with layers 3:52 5.4 MB
Using the Content Browser 9:10 16.6 MB
Managing a multi-document workflow 1:51 3.2 MB
Enhanced OpenGL 2:15 3.6 MB
Essential preferences 2:57 4.9 MB

2. Modeling Essentials: StructureModeling with Parametric primitives 11:38 19.8 MB
Modeling with Landscape, Figure, and Relief primitives 6:18 12 MB
Polygonal modeling project 1: Building a spoon 8:13 13.1 MB
Modeling with polygons, points, edges, and HyperNURBS 2:30 4.1 MB
Working with Default, Automatic, and Tweak modes 6:17 10.5 MB
Polygonal modeling project 2: Building a maze 5:27 9.6 MB
Understanding the object axis 2:06 3.5 MB
The Bridge tool 2:25 4.1 MB
The Brush tool 1:46 2.9 MB
The Close Polygon Hole tool 0:44 0.9 MB
How to create polygons 2:05 3.3 MB
The Iron tool 1:07 2.1 MB
The Magnet tool 1:44 2.7 MB
The Set Point Value tool 2:40 3.8 MB
The Slide tool 1:25 2.3 MB
The Bevel tool 3:59 6.9 MB
The Extrude tool 2:33 4.5 MB
The Extrude Inner tool 1:19 2.4 MB

3. Modeling Essentials: FunctionsArrange 3:05 5.6 MB
Center 1:27 2.6 MB
Connect 1:07 1.9 MB
Current State to Object 1:45 2.9 MB
Duplicate 6:15 10.7 MB
Transfer 1:17 1.7 MB
Randomize 1:53 3.2 MB

4. Modeling with NURBSModeling with Curves 3:13 5.6 MB
Modeling with Loft NURBS 5:29 8.3 MB
Modeling with Lathe NURBS 4:05 5.9 MB
Modeling with Sweep NURBS 3:13 5.3 MB
Modeling with Extrude NURBS 4:32 8.3 MB
Modeling 3-D text 4:29 8.1 MB
Modeling with Adobe Illustrator files 4:37 8.3 MB

5. Complex Modeling ToolsDeforming with Bend 3:41 6.3 MB
Deforming with Twist 2:17 4 MB
Deforming with Melt 2:11 4.2 MB
Deforming with Explode 5:15 9.3 MB
Modeling with Boolean 6:48 11.8 MB
Modeling with Symmetry 4:31 7.6 MB
Modeling with Array 2:19 3.9 MB

6. Creating Materials and TexturesCreating and applying materials 12:18 21 MB
Creating shadows with Ambient Occlusion 6:26 11.2 MB
Applying multiple materials to polygon selections 7:26 13.5 MB
Using the Texture and Texture Axis tools 4:38 7.8 MB
Using material projection methods 2:14 3.9 MB
Camera mapping 12:56 22.4 MB
Displacement mapping 5:53 10.7 MB
Using layered Photoshop files 4:40 8.4 MB

7. Painting Textures with BodyPaint 3DIntroduction to BodyPaint 5:11 6.9 MB
Understanding UV polygons 3:16 4.4 MB
Painting on multiple channels 3:49 5.1 MB
Layers and filters 3:31 4.8 MB

8. Creating and Styling HairAdding hair to a character 6:32 10.8 MB
Working with hair material 6:13 11.5 MB
Hair project 1: Creating a brush with hair 4:54 8.2 MB
Hair project 2: Creating a furry creature 6:00 11.1 MB
Hair project 3: Creating rope 11:19 20.1 MB

9. Lighting, Cameras, and Scene ObjectsLight types 20:53 39.1 MB
Animating cameras 12:56 22.3 MB
Switching cameras with Stage Object 3:03 5 MB
Inverse Volumetric light 4:13 7.4 MB
Creating caustic effects 4:28 7 MB

10. Creating SkiesCreating amazing skies 6:04 11.2 MB

11. Rendering EssentialsRendering essentials 8:56 14.8 MB
Rendering settings 19:41 31.7 MB
Multi-pass rendering 6:21 11 MB
Rendering cartoons with Sketch and Toon 9:49 17.1 MB

12. Animation EssentialsAnimating with keyframes 5:37 10.2 MB
Automatic keyframes 3:13 5.5 MB
Animating along the spline 4:10 7.6 MB
Animating deformers 3:05 5.2 MB
Creating particle animations 10:16 16.7 MB
Particle forces 17:05 28.9 MB
Animating expressions with Set Driver and Xpresso 7:55 13.8 MB
Controlling animations in the Timeline 7:50 13.6 MB
Controlling animations with the F-Curve Manager 6:51 13.3 MB
Creating lip animation with Morphing 6:37 11.9 MB

13. MoGraphCloner objects 13:07 21.7 MB
Matrix objects and Target Effector 7:38 12.6 MB
Text objects 3:27 5.7 MB
Tracer objects 5:46 9.8 MB
Sound Effector 6:30 10.8 MB
Displacement Deformer 4:00 6.8 MB
Spline Deformer 5:03 8.5 MB

14. MOCCA 3Working with Joints 7:04 13.2 MB
Character rigging 17:03 29.6 MB
Editing weight maps 10:50 18.5 MB
The Visual Selector 3:19 6.3 MB
Adding muscles 4:36 8.1 MB
Animating with Cappuccino 4:32 8 MB

15. Creating ClothCreating and animating cloth 10:59 17.9 MB
Belting and tearing cloth 7:00 12.1 MB
Cloth-to-cloth animation 6:29 10.6 MB
Creating character outfits with Dress-O-Matic 20:08 35.5 MB
Cloth project 1: Cloth text with hair 8:02 13.5 MB

16. DynamicsCreating rigid body dynamics simulations 7:54 14.1 MB
Simulating dynamic velocity 10:14 20.6 MB
Simulating dynamic motors 9:10 15.9 MB
Simulating dynamic joints 3:57 7 MB

ConclusionGoodbye 0:18 0.4 MB

Monday, June 29, 2009

T0601 - Ciniversity ( Cinema 4D )- SynthEyesTracking to C4D, AE



Ciniversity ( Cinema 4D )- SynthEyesTracking to C4D, AE

This set of tutorials take you through the process of tracking a Chromakey shot in SythEyes, creating a match scene in Cinema 4D, and composite the two in After Effects.
Part 1 will focus on tracking a greenscreen shot with Syntheyes and covers placement of tracking markers, supervised (manual) tracking, and exporting a 3D scene.
Part 2 will focus on importing tracking data into CINEMA 4D, building an environment for your actor, and setting up a multipass render and compositing project file.
Part 3 will focus on loading the multipass renders into After Effects and keying the greenscreen footage.

Instructor:
Christopher Montesano
I am an independant software programmer and graphic artist currently living in Florida. I took up programming when I was in high school, and shortly after that I entered the world of 3D starting with Bryce and eventually moving to CINEMA 4D.

Saturday, June 27, 2009

T0573 - VTC The Indispensable Cinema 4D Tutorials


Maxon’s award-winning Cinema 4D is a robust and accessible application for creating high-end 3D images and animation. Its state-of-the-art technology and ease-of-use have made it an indispensable tool in every industry from movies and broadcast, games, design and visualization, architecture and science. This tutorial contains over 13 hours of instruction covering Cinema 4D’s modeling tools, lighting modes, texturing, rendering and output options and animation tools.

T0570 - 3D Fluff Training for CINEMA 4D Volume 6 - Animation in R10


3D Fluff Traning for CINEMA 4D Volume 6 - Animation in R10

Cinema 4D R10 is out and the Timeline has been overhauled, so it seemed fitting that we make our next DVD on how to use and navigate the animation features. 'Of Bees And Flowers' is a complete project for you to follow from start to end.
Matthew starts off showing you how to model and texture up the objects needed whilst keeping their potential animation abilities in mind. Things are then handed over to Janine as she guides you through creating a pre-vis animation to plan things out, then how to use that guide to work on the final animation.
Timeline, Xpresso, F-Curves - you will find all of the important tools covered. The Mograph module is used to add finishing touches but is not essential to finish the project.

Volume 6 sets the value bar higher, pushing on for 7 hours of quality video.

T0569 - 3D Fluff Training for CINEMA 4D Volume 5 - Hair Styling



The Hair module is one of the easiest to use hair systems available on the 3D market, but knowing which buttons to press doesn’t make you a hairdresser. Volume 5 focusses on styling techniques, how to work effectively with materials and how to get nice clean renders which show real volume in the hair. In these tutorials we start right from the basics, so no prior knowledge of the Hair module is required to follow along.

Additionally you will find included some extra goodies on the DVD, such as our 3D Fluff TV episode about fur.

This DVD is compatible with CINEMA 4D versions 9 and 10, unsurprisingly we recommend you have the Hair module installed to avoid dissapointment.

T0568 - 3D Fluff Training for CINEMA 4D Volume 4 - Advanced Lighting and Rendering



Maxon's latest CINEMA 4D version, Release 9.5, brings to the table lots of new improvements for image quality and realism. Without someone to show you around you may completely miss some outstanding new features.

Volume 4 grants you access to three and a half hours of professionally edited footage and numerous tutorials to teach you advanced techniques.

Departing from the large project style of previous 3D Fluff DVDs, this hulking green disc contains a mountain of teaching which will help set you apart from everyone else. The tutorials give insight into the high-end techniques you can exploit for your own use or take with you into studios.

Although most of the projects are aimed at pro users, enough guidance is given to ensure that nobody is left behind.

You will require CINEMA 4D Release 9.5 and the Advanced Render module in order to use the majority of the content on this DVD.

T0567 - 3D Fluff Training for CINEMA 4D Volume 3 - Non-Organic Modeling



Wiggle your hips down the catwalk with 3D Fluff's Non-Organic Modeling DVD. In Volume 3 you will find a large spectrum of modeling tools, tips and methods covered - teaching you many useful techniques.
The first tutorial will take you from a simple cube to a fully featured remote control. Janine shows you how to handle bevels, edge loops and HyperNURBS to create a high quality, clean flowing mesh suitable for almost any purpose.
An easier torch project is demonstrated by Matthew along with a whole host of technical modeling tips. These include Booleans, Lofts, Extrudes and more; allowing you to use the right tool in the right place to achieve the best results.
With over 4 hours of footage, this represents the longest and most detailed training DVD produced by 3D Fluff to date. These lessons take you to a more advanced level than previous DVDs, yet they still retain a sensible learning curve for those who are new to CINEMA 4D.
This DVD strictly requires CINEMA 4D Release 9 or above due to the modeling tools used.
Main topics covered:

- Creating clean and efficient polygon meshes
- HyperNURBS weighting
- Polygon and Spline based modeling
- Which tool to use in any given situation
- Making your life easier with the correct selection tools
- Common shortcuts

T0566 - 3D Fluff Training for CINEMA 4D Volume 2 - Radiosity Interiors


High quality radiosity interior renderings are often desired, but rarely achieved. Radiosity is one of the most difficult areas of any 3D package to understand and control. Many artists are often put off by the long render times and all too frequent image artefacts. In this DVD Janine will take you through all of the radiosity options in Advanced Render, showing you where and when to change each one to achieve the best results.



T0565 - 3D Fluff Training for CINEMA 4D Volume 1 - Design & Visualisation



Design and visualisation is one of the main professional uses for CINEMA 4D. That's why we’ve chosen this as a topic for our first training DVD. The DVD consists of two main parts: the first part will take you through creating a stylish glass vase by starting with the modeling and finishing off the final render in Photoshop. In part two you will learn how to model, texture, animate and render a bike wheel and how to use XPresso and Sketch & Toon to take it even further. We've also included all the project files and a few extra goodies on the DVD.
The projects are aimed at intermediate to advanced users of CINEMA 4D. We've worked hard to give you the highest possible video and audio quality to make sure you won't miss a single thing. The video is presented with a lossless codec at a resolution of 1024x768 pixels.
The projects make use of the Advanced Render and Sketch & Toon modules but even if you only own the core package of CINEMA 4D Release 9 you will still be able to work through the projects.
The tutorials are co-presented by Matthew O'Neill and Janine Pauke. In total, the videos are just under 4 hours long.

Main topics covered:

- Modeling (incl. new modeling tools in Release 9)
- Materials and Rendering (incl. HDRI, anisotrophic highlights, realistic glass and water)
- Sketch & Toon for technical visualisation
- Basic XPresso for advanced animation
- Post processing in Photoshop
- Scene optimisation

Wednesday, January 7, 2009

T0319 - Cinema 4D Training Advanced Character Rigging



Together with the French character animation specialists at WiPix, more than five hours of high-quality instruction on rigging and animating a character was created.

Eleven chapters of in-depth instruction ranging from creating the first joints to IK setup and weighting are included. This is all crowned by the creation of a complete walk cycle - an essential skill for all burgeoning character animation professionals working with CINEMA 4D’s MOCCA to create high-end animations.

These tutorials are available in the languages English and French.