Showing posts with label Mudbox 2009. Show all posts
Showing posts with label Mudbox 2009. Show all posts

Saturday, October 31, 2009

T0820 - Digital-tutors Painting Multiple Channels in Mudbox



n this course we will use Mudbox to paint multiple textures and channels as we create a retro ray gun.

Although Mudbox is a powerful sculpting tool, one of the features that make it stand apart is the ability to paint multiple texture channels. When creating textures for your models, painting interactively in the 3d view is a really fast and effective way to work. In Mudbox, we can paint color as well as create channels like bump, specular, and reflection and see all of that detail as we paint. In this course we’ll learn to create and modify multiple texture channels like those mentioned above. We’ll blend together multiple paint layers to achieve specific effects, cover the use of stamps, and learn to use the projection brush with a stencil to add decals. For our example we’ll use a retro ray gun toy, but the techniques you’ll learn will apply to anything you’d like to paint in Mudbox.

Sunday, October 25, 2009

T0785 - AUTODESK Maya Mudbox Hyper-real Hand Modeling


Video ini mengungkapkan teknik pendekatan dan artistik yang artis CG Jeff Unay gunakan untuk membuat model tangan yang hiper-realistik dengan Autodesk Maya dan Autodesk Mudbox.

In part one you will see how to sculpt the primary forms of the hand. In part two you will follow a 2 hour time-lapse of sculpting which include Jeff's comments. In parts 3 and 4 you will continue detailing the hand and preparing for deformations. In part 5 you will see how to incorporate blend shapes for use in conjunction with the joint rig. Part 6 concludes the series through sculpting the finger and thumb deformations with a look at the final result of all shapes working with the joint rig.

Please note: This is a compilation of the video podcast series 'Model and Sculpt a Hand' which was previously released under the Maya Video Podcast 'Modeling' section.

Wednesday, January 7, 2009

T0324 - Digital Tutors Introduction To Mudbox 2009



Learn a production-focused workflow to digital sculpting and texture painting in Mudbox 2009
and time-saving techniques that are currently being used in the Film, Games, and Design
industries. Contains 7 hours of project-based training. Great for new and beginning artists.

Popular highlights include:

* Digital Sculpting Workflow
* Texture Painting Workflow
* Navigating Image Browser
* Texture Painting in Layers
* Custom Stamps and Stencils
* Sculpt Layers
* Customizing Brush Settings
* On-Target Sculpting
* On-Target Painting
* Sculpt Brush
* Steady Stroke for Straight Lines
* Constraining Strokes to Curves
* Painting Layer Masks
* Changing Brush Falloffs
* Customizing Lighting
* Depth of Field
* Ambient Occlusion
* Image-based Lighting
* Sub-dividing Meshes
* Adding and Editing Materials
* Viewing Mesh UVs
* Meshes with Multiple UV Tiles
* Importing Geometry
* Exporting Maps
* Interface and Work Area Overview