Showing posts with label RealFlow. Show all posts
Showing posts with label RealFlow. Show all posts

Sunday, July 19, 2009

T0660 - Digital Tutors - Scripting In RealFlow 4






Add flexibility and gain greater control of simulations using a technical workflow to scripting in RealFlow4. Learn time-saving techniques that can be used to apply Python language scripts to several areas of RealFlow4 for greater productivity. Contains 4 hours of project-based training. Perfect for intermediate artists. Popular highlights include: Batch Scripts Event Scripts Custom Fluid Scripted Daemon Scripted Wave GUI Elements Scripting Reference Python Modules Functions Variables Loops If Statements Scene Global Variables Menus and Toolbars Archive on Simulation Triangle Shatter RF Mesh Import Foam Emission Vector Manipulation

Wednesday, July 8, 2009

T0639 - Digital Tutors - Scripting in RealFlow4



Add flexibility and gain greater control of simulations using a technical workflow to scripting in RealFlow4. Learn time-saving techniques that can be used to apply Python language scripts to several areas of RealFlow4 for greater productivity. Contains 4 hours of project-based training. Perfect for intermediate artists.

Popular highlights include:
Batch Scripts
Event Scripts
Custom Fluid
Scripted Daemon
Scripted Wave
GUI Elements
Scripting Reference
Python Modules
Functions
Variables
Loops
If Statements
Scene Global Variables
Menus and Toolbars
Archive on Simulation
Triangle Shatter
RF Mesh Import
Foam Emission
Vector Manipulation

Sunday, March 8, 2009

T0447 - Digital Tutors - Introduction to RealFlow 4 (CD 1 & 2 Merged)




Easily create realistic particle-based simulations and fluid effects using RealFlow4 with nearly 4 hours of project-based training. Perfect for new and experienced artists. Includes a free trial version of RealFlow4.Includes a 15-day trial version of RealFlow4

Popular highlights include:

  • RealFlow User Interface

  • Exploring RealFlow�s different particle emitter types

  • Using Global and Exclusive Links

  • Custom Waves

  • Dynamic Forces

  • Daemons

  • Groups

  • Surface Tension

  • Particle Interaction

  • Creating Realistic Splashing Liquid

  • Using RealFlow�s Gas Particles

  • Importing Geometry into RealFlow

  • Soft and Rigid Body Dynamics

  • Exploring RealFlow�s Elastic Particles

  • Using Hypermesh RealWaves to create open water like ponds and oceans

  • Generating Wetmaps

  • Exporting RealFlow meshes back into your primary 3D package

  • Export Central

  • Constraints

  • Organizing Simulation Files

  • Particle Mesh Generation


Lesson Outline:



























































































































1.Introduction and project overview3:23
2.Exploring RealFlow's Project Management features5:14
3.Getting acquainted with RealFlow's user interface11:33
4.Exploring particle emitters and particle properties in RealFlow8:29
5.Using RealFlow's daemons to affect particle behavior11:12
6.Using Global and Exclusive links to control particle interaction7:23
7.Using an Initial State to store simulated particle positions7:54
8.Importing 3D geometry into your RealFlow scenes9:45
9.Filling a glass with water (part 1)9:47
10.Filling a glass with water (part 2)13:20
11.Filling a glass with water (part 3)15:04
12.Working with RealFlow's Gas particles16:10
13.Exploring uses for RealFlow's Elastic particles15:51
14.Setting up Rigid Body Dynamics within RealFlow8:41
15.Using RealFlow's Soft Body Dynamics system8:46
16.Combining Soft and Rigid Body Dynamics (part 1)8:39
17.Combining Soft and Rigid Body Dynamics (part 2)6:31
18.Using RealFlow to generate Wetmaps15:06
19.Exploring RealFlow's RealWaves (part 1)9:27
20.Exploring RealFlow's RealWaves (part 2)12:38
21.Making a realistic water drop splash (part 1)14:00
22.Making a realistic water drop splash (part 2)13:40
23.Bonus Lesson: Importing RealFlow meshes back into your primary 3D package2:31

Total Run Time:


3:55:14