Sunday, March 8, 2009

T0447 - Digital Tutors - Introduction to RealFlow 4 (CD 1 & 2 Merged)




Easily create realistic particle-based simulations and fluid effects using RealFlow4 with nearly 4 hours of project-based training. Perfect for new and experienced artists. Includes a free trial version of RealFlow4.Includes a 15-day trial version of RealFlow4

Popular highlights include:

  • RealFlow User Interface

  • Exploring RealFlow�s different particle emitter types

  • Using Global and Exclusive Links

  • Custom Waves

  • Dynamic Forces

  • Daemons

  • Groups

  • Surface Tension

  • Particle Interaction

  • Creating Realistic Splashing Liquid

  • Using RealFlow�s Gas Particles

  • Importing Geometry into RealFlow

  • Soft and Rigid Body Dynamics

  • Exploring RealFlow�s Elastic Particles

  • Using Hypermesh RealWaves to create open water like ponds and oceans

  • Generating Wetmaps

  • Exporting RealFlow meshes back into your primary 3D package

  • Export Central

  • Constraints

  • Organizing Simulation Files

  • Particle Mesh Generation


Lesson Outline:



























































































































1.Introduction and project overview3:23
2.Exploring RealFlow's Project Management features5:14
3.Getting acquainted with RealFlow's user interface11:33
4.Exploring particle emitters and particle properties in RealFlow8:29
5.Using RealFlow's daemons to affect particle behavior11:12
6.Using Global and Exclusive links to control particle interaction7:23
7.Using an Initial State to store simulated particle positions7:54
8.Importing 3D geometry into your RealFlow scenes9:45
9.Filling a glass with water (part 1)9:47
10.Filling a glass with water (part 2)13:20
11.Filling a glass with water (part 3)15:04
12.Working with RealFlow's Gas particles16:10
13.Exploring uses for RealFlow's Elastic particles15:51
14.Setting up Rigid Body Dynamics within RealFlow8:41
15.Using RealFlow's Soft Body Dynamics system8:46
16.Combining Soft and Rigid Body Dynamics (part 1)8:39
17.Combining Soft and Rigid Body Dynamics (part 2)6:31
18.Using RealFlow to generate Wetmaps15:06
19.Exploring RealFlow's RealWaves (part 1)9:27
20.Exploring RealFlow's RealWaves (part 2)12:38
21.Making a realistic water drop splash (part 1)14:00
22.Making a realistic water drop splash (part 2)13:40
23.Bonus Lesson: Importing RealFlow meshes back into your primary 3D package2:31

Total Run Time:


3:55:14

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