Tuesday, March 10, 2009

T0464 - Simply Maya - Low Poly for Games Modeling



Is game art your thing? If so, don't miss the low poly modeling. You will learn all the steps needed to make an organic game character from image plane to a completely textured and rigged model.

In the modeling section, you will begin by setting up image planes of the front and side views . You'll learn how to use these to rough out the basic shapes and proportions using both nurbs and polygons. Then you'll manipulate the geometry to create a clean and efficient model that has under 2500 polygons.

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