In the first DVD of this image modeling series, Greg Downing teaches you how to transform your film or digital photographs into highly realistic 3D models. Image modeling, known as photogrammetry, is a general tool that is useful for visual effects, videogames, visualizations that require digitizing real sets, props, or in some cases, characters. Once the objects are image modeled, any 3D manipulation is possible: adding, removing or destroying parts of a scene, adding effects such as fog, or camera moves that would be impossible with a real movie camera. Greg shows how to photograph for photogrammetry, and introduces how to calibrate, model and texture with Realviz ImageModeler. He finally shows how to import the textured models into the 3D application of your choice.
Over 3 1/2 hours of lecture.
Product Code: GDO02
Photography for Photogrammetry | Image Based Texturing Using ImageModeler |
01. Introduction to the Projects
02. Camera Basics
03. Photography
04. Choosing Images
05. Interface and Loading Images
06. Calibration
07. Worldspace and Scale
08. Modeling
09. Texturing
10. Exporting
11. Conclusion
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