Easily learn Maya Hair at your own pace with 2.5 hours of project-based training. Great for new and beginning users.Popular highlights include:
- Paint Hair Tool
- Modify Curve Tools
- Constraint Systems
- Collision Objects
- Converting Curves into Dynamic Curves
- Paint FX
- Scale Ramp Widgets
- Hair Turbulence
- MEL
- Braiding and Curly Hair
- mental ray
- Applying Hair to Polygon Surfaces
Lesson Outline:
1. | Overview of Create Hair options | 9:44 |
2. | Using the power of artisan to create hair follicles on the surface via the paint tool | 5:27 |
3. | Exploring the hair system components | 4:47 |
4. | Viewing the different positions of the hair system | 7:04 |
5. | Using the Modify Curve tools | 4:56 |
6. | Using constraint systems to modify hair | 11:00 |
7. | Using the collision objects to collide the hair system with other geometry | 4:09 |
8. | Converting selections and applying Paint FX to hair | 7:06 |
9. | Converting curves into dynamic curves | 7:41 |
10. | Caching hair systems | 4:40 |
11. | Exploring the hair system node | 5:57 |
12. | Using the scale ramp widgets | 5:19 |
13. | Exploring dynamic attributes like dampening and stiffness to achieve really incredible looks | 10:48 |
14. | Collisions within the hair system | 7:54 |
15. | Hair turbulence | 2:32 |
16. | Exploring randomization tools to adjusting the look of hair | 5:13 |
17. | Creating curly hair | 2:49 |
18. | Braiding hair and adding a bow to the braid | 5:27 |
19. | Adding a ribbon to the bow | 9:26 |
20. | Using MEL to change hair attributes | 6:38 |
21. | Using follicles as rivets | 2:42 |
22. | Rendering hair in mental ray | 2:24 |
23. | Adding hair to polygon surfaces | 7:13 |
24. | Using constraints and new hair system nodes to style the hair | 10:20 |
25. | Working with depth map shadows to render the hair system with self-shadowing to increase its realism | 2:21 |
26. | Utilizing the Convert to Dynamic Curve option to drive the deformation of the Buddy character | 12:34 |
Total Run Time: | 3:16:00 |
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