Learn a production workflow to creating stylized female characters, working with art direction, and several time-saving techniques for modeling, UV layout, texturing, and material and shader setup. Contains over 6.5 hours of project-based training for artists learning the artistic processes of creating stylized females as seen in animated feature films.Popular highlights include:
- Proportion and Scale
- Modeling from Reference
- Understanding Art Direction
- Finding Focal Points
- Modeling Smooth Shapes
- Various Smoothing Methods
- Creating Useful Topology
- Rerouting Edge Flow
- Attaching Geometry
- Modeling with Deformers
- Adding Detail Strategically
- Procedural Textures
- Creating UV Layouts
- Texturing with 3D Paint Tool
- Painting Texture Guides
- UV Snapshots
- Creating Textures in Photoshop
- Shader and Material Setup
Lesson Outline:
1. | Project concepts and reference art review | 7:28 |
2. | Blocking in geometry for the head | 12:34 |
3. | Modifying the head topology | 8:56 |
4. | Blocking in the body | 10:10 |
5. | Building and placing the eyes | 9:06 |
6. | Modeling the eye socket | 8:17 |
7. | Starting the nose | 6:31 |
8. | Shaping the nose area | 9:03 |
9. | Adding topology for the mouth | 7:21 |
10. | Completing the mouth | 8:15 |
11. | Completing the eye socket | 9:30 |
12. | Modeling the ear | 11:58 |
13. | Adding brows and lashes | 14:22 |
14. | Preparing the pelvis | 7:40 |
15. | Modeling the leg | 7:56 |
16. | Attaching the leg | 8:29 |
17. | Building the foot and toe | 12:56 |
18. | Adding the shoulder and arm | 10:41 |
19. | Building the base of the hand | 8:55 |
20. | Building a finger and attaching to the hand | 10:25 |
21. | Adding the breast geometry | 9:38 |
22. | Extracting geometry for the hair | 9:13 |
23. | Extruding layers of hair | 14:03 |
24. | Adding clumps of hair | 15:50 |
25. | Modeling the skirt | 10:27 |
26. | Starting the blouse | 11:15 |
27. | Finishing the blouse | 12:31 |
28. | Adding a belt and bow | 11:49 |
29. | Building a base for the shoes | 10:11 |
30. | Adding heels to the shoes | 10:01 |
31. | Laying out UVs for the head | 14:38 |
32. | Painting simple textures with the 3D paint tool | 8:07 |
33. | Laying out UVs for the dress | 5:35 |
34. | Painting a texture for the dress in Photoshop | 10:54 |
35. | Laying out UVs for the hair | 11:57 |
36. | Using the 3D paint tool to paint texture guides | 6:00 |
37. | Painting the hair texture in Photoshop | 8:48 |
38. | Setting up the hair material | 6:22 |
39. | Using procedural textures on the eyes | 6:06 |
40. | Adding a car paint shader on the shoes | 3:21 |
41. | Using shaders to fake subsurface scattering | 7:28 |
Total Run Time: | 6:34:47 |
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