Showing posts with label Cartoon Smart. Show all posts
Showing posts with label Cartoon Smart. Show all posts

Saturday, February 13, 2010

T0896 - Cartoon Smart - Blender Logic Bricks


CartoonSmart just released an amazing new Blender lesson, instructed by John Nyquist as usual. If you’ve already been following his Blender Basics courses you’ve obviously seen how to create 3D models and animation, but this course teaches something totally new: Real-time 3D gaming with Blender. Sounds cool right? Well here’s the best part… it works without programming. You basically just make linkages between 3d objects and properties. Like a cube gets linked to gravity for example. You’ll “get it” within 10 minutes of watching the tutorial. Although you can kind of it see it in action if you watch the demo video on the sales page (just follow what the mouse does in the bottom half of the screencapture)


What amazes about how Blender setup this 3D engine is the simplicity. And this also irks me a bit too, because as the usual Flash gaming teacher at CartoonSmart, I can’t even describe how complicated it would be to teach the equivalent of what this lesson sets up in the first few minutes. And Flash only deals with the x and y axis! Watching this lesson also made me rethink the complexity that I’ve assumed was in the video games collecting dust on my shelves. So as far as tutorials go, it was definitely mind-blowing.

Friday, October 30, 2009

T0811 - Cartoon Smart - Blender Basics 3


Course 3 focuses on animation. You'll learn everything from animating simple logos to character animation using bones.

Friday, October 2, 2009

T0702 - Cartoon Smart Interface Design Mega Course




Cartoon Smart - Interface Design Mega Course |

The first five hours of this tutorial series cover illustration techniques, with some occasional animation.

The last hour teaches basic setup and coding for possible buttons or interactivity within the interfaces: mostly simple buttons and rollover events to trigger animation. Examples are taught for both Actionscript 2 and 3.

T0678 - Cartoon Smart - Cartoon Backgrounds



Cartoon Smart - Cartoon Backgrounds | Format: MOV - FLA |

Description:
A brand spanking new Backgrounds tutorial!
Lesson 1. tackles the fundamentals, like 1,2 and 3 point perspective.
Lesson 2. takes further with 5 point and curvilinear perspective, focusing mostly on city-type scenes. Lesson 3. covers non-perspective situations, like rocks, plants, mountains, etc.
And finally, we layer the scene to create a looping animated background.

Sunday, June 28, 2009

T0585 - Cartoon Smart - Backgrounds



90 minute lesson on creating a background for use in your Flash projects.

A brand spanking new Backgrounds tutorial! Lesson one tackles the fundamentals, like 1,2 and 3 point perspective.

Lesson two, takes further with 5 point and curvilinear perspective, focusing mostly on city-type scenes.

Lesson three, covers non-perspective situations, like rocks, plants, mountains, etc.

And finally, we layer the scene to create a looping animated background.

Saturday, June 27, 2009

T0578 - Cartoon Smart - Action Script 3 Missile War Game



Missile War Game tutorial...
Learn to Program a Tower Defense Missile Game

You'll Learn Actionscript 3 Code for...
Classes
Functions
Enter Frame Listeners
Mouse Event Listeners
Scoring & Math
Arrays
Positioning & Scaling
If Statements
While Loops
Variables
Hitting Targets
Adding/Removing Children
Event Timers
Slider Components
And general coding principals behind every other Flash game out there!

- Add various levels of difficulty to the game. Speed up, alter gravity, do whatever you want!
- Once you learn the code, its easy to speed things up, alter gravity, or do whatever you want!
- Swap out the artwork to brand the look and style to your site.

T0574 - Cartoon Smart - Interface Design Mega Course


The first five hours of this tutorial series cover illustration techniques, with some occasional animation.

The last hour teaches basic setup and coding for possible buttons or interactivity within the interfaces: mostly simple buttons and rollover events to trigger animation. Examples are taught for both Actionscript 2 and 3.

Thursday, February 19, 2009

T0425 - Cartoon Smart - Smoke And Clouds



Cartoon Smart - Smoke And Clouds
CartoonSmart's Flash 8 Tutorial on Smoke and Clouds tutorial teaches how to illustrate and animate realistic clouds from scratch. Using some of simplest Flash tools (like the paint brush) you can quickly brush in some simple shapes then use the new Flash 8 filters to blur them into a smoke effect. Shown here are Night Clouds, Day Clouds, and a Billowing Smoke Effect.

This video tutorial is for Flash 8 only, and is recorded in high quality Quicktime.