A Compilation of Great Ebook how to make money online
List of content
DOWNLOAD LINK
http://sharecash.org/download.php?file=1305212
Thanks to download this file
Video Tutorial, 3d Model, PSD Template and other resources of reference for 3d Artist
A Compilation of Great Ebook how to make money online
From the streets of Fresno, California, the enchanting work of SUPER, MONSTER, TOKE from NEM CREW complemented by tasteful Artistry of PJAYS, SERUP from SFE Cruand more from all parts of Fresno city. East to West the North side and the real industrial areas. All of it put together in one video produced by Mitchel Daniel. The comprehensive coverage of graffiti entails live production paintings, bombs, soundtrack by PLANET ASIA, THE JACKA, WESSUN and more, plays with your hearts in the no. 1 A tribute to the ancient art of the days of the Egyptian hieroglyphics breathing life on the walls of modern day America. Enjoy this nice release!
Wordpress for Internet Marketer’s
Leanne King | March 2009
Wordpress for Internet Marketer’s is not another blogging book. Your Wordpress can easily be turned into a money grabbing system! All you need is my book, a domain name and webhosting to get it working for YOU today. If a technically and graphically challenged marketer like me can do this, so can YOU. All you need is a book that provides you with ALL the answers – not just half the story.
This course is Part of the Noesis Interactive™, MOD Your World™ training series, teaches how to "Evolve Your Character " by focusing on bringing your character to life by animating or applying motion capture data to your own custom design characters within Half-Life®2.
DVD topics covered include:
Setting up your custom character in XSI for Half-Life®2 and Death Match™
Creating game animations (key framing) for your character with SOFTIMAGE|XSI®
Using the XSI Animation Mixer
Concepts of Motion Capture
Applying BVH motion capture data to the Valve® Rig of your character (XSI 5.x)
Creating animation cycles from motion capture data that is provided on the DVD
Using MOTOR to transfer motion capture data to any rig (XSI 6)
Valve .QC file overview for custom characters in HL2
Triggering animation sequences on your character in Half-Life®2
Retarget the default Half-Life®2 - Death Match animation to your own custom characters
Parameters of Category: Video Training Module
Media: DVD-ROM/Downloadable
Language(s): English
Software Used: SOFTIMAGE|XSI; Adobe Photoshop;Source Powered Games;Half-Life2 Death Match
Runtime: 3.8 Hours
\
Massive Black - Shawn Barber Foundation Painting
Drawing lessons for beginners.In this exciting new DVD released by Massive Black, Shawn Barber reveals his unique approach to the art of painting. While watching Shawn work, students will learn about many of the basic elements of painting including drawing, composition, color, form, and value. Shawn also demonstrates many of the important lessons one must understand before even picking up a brush: stretching canvas, color mixing, palette setup, and choosing the right medium. Finally, the DVD features a behind-the-scenes interview with Shawn that covers his personal work, career, and what it takes to become a successful artist.
Manufacturer: http://dvd.massiveblack.com/
Language: English
Video Codec: XviD
Video: 560x416, 23.976 to / c
Audio: Mp3, 48000 Hz, 16 Bit, VBR, 82 kbit / s
Screenshot
Massive Black Coro Weapon Concept
Justin 'Coro' Kaufman has worked on literally hundreds of titles in his career as an Art Director and Concept Artist. This experience has made him someone who clearly understands that at the end of the day the goal of a concept artist is to provide a very specific visual solution for a client or game.While this demonstration has plenty of information about painting techniques and design philosophy, it always comes back around to making a deliverable asset.If you want to know what it takes to work in the games industry, this is is where it's at.
Language: English
Video codec: QuickTime
Video: H.264 1024x768
Audio: AAC
Training video design assault rifle, in two parts (BIN images). Used software Photoshop 3DSMax
Screenshot
3D Buzz : Mastering Maya: Advanced Modeling
Video Training + projects | 4 DVD
In After Effects CS4 Beyond the Basics, Chad Perkins explores advanced techniques for working with motion graphic elements, animation, color correction, and more. Chad provides tips for working more efficiently, and then moves on to advanced effects, detailed masking techniques, and real-world expressions. Integrating Photoshop into the After Effects workflow is also highlighted. Exercise files accompany the course.
Software works on: Mac and Windows.
Architecture, design, and media professionals all over the world are using Google SketchUp to create detailed 3D models efficiently and quickly. In Google SketchUp Essential Training, design expert George Maestri teaches the foundations of SketchUp’s drawing, design, and rendering tools. He covers the fundamentals of the application, the interface, and the Sandbox extension, which is used to create realistic organic shapes and terrain. George also discusses how to model and texture objects from existing photographs and export models toGoogle Earth to visualize how buildings fit in a real landscape. Exercise files accompany the course.
This live video tutorial covers Lightroom in depth, with the type of detail and focus that only two of the program's internal alpha and beta testers can provide. We look at each of the program's modules – Library – Develop – Slideshow – Print – Web – and explore their features and functions in detail. Our orientation is toward workflow, which is what Lightroom excels at. You'll learn all of the keyboard shortcuts, and how to take best advantage of each of Lightroom's numerous tools.
Lynda.com After Effects CS4 Essential Training
Author: Chad Perkins | Duration: 08:39 | Level: Beginner
Genre: Video Training
In After Effects CS4 Essential Training, Chad Perkins teaches fundamental motion graphics design techniques from the ground up. He shows how to gather video, audio, and graphical source materials into layered compositions, make edits and adjustments, then bring it all to life with a powerful array of visual effects and animation techniques. These skills are demonstrated in a series of increasingly intricate projects, from creating a galaxy to building a fantasy battle scene. Chad also demonstrates workflows for keying and compositing, shows how to integrate with other applications, shares useful tips and secrets, and much more. Exercise files accompany the course.
Topics include:
* Importing assets with Bridge
* Blending layers in a composition
* Animating static images with the Puppet tool
* Color-correcting video footage
* Animating in 3D
* Stabilizing shaky footage
* Nesting and precomposing
* Creating visual effects from scratch
* Exporting to video and other media
Lynda.com After Effects CS3 Professional Essential Training
Author: Chad Perkins | Duration: 09:14 | Level: Beginner
Genre: Video Training |
From creating simple animation to integrating Photoshop, Illustrator, and Flash files, After Effects CS3 Professional Essential Training explores the possibilities available using the motion graphics and animation features in After Effects. Adobe Certified Instructor Chad Perkins teaches the fundamentals of managing the timeline, working with 3D layers, creating projects for iPods and mobile devices, and more.
Using numerous hands-on visual effects and motion graphics exercises, he teaches the skills necessary for mastering After Effects tools and workflow processes. Chad even devotes an entire chapter to using After Effects and Photoshop together effectively. Exercise files accompany the tutorials.
Kodak Cinematography Master Class 4 DVDs
DVD4:
Location lighting, utilizing the equipment one truck can carry, is the most common task a young cinematographer will face. Geoff Burton ( The Year My Voice Broke, Flirting, Wide Sargasso Sea ) condenses his many years of location lighting experience in this highly practical and useful workshop. Geoff's approach emphasizes maximum use of natural lighting resources ( daylight and practical ) and imitating these sources with the light he adds. Geoff shows how to work with the limitations of locations space and design ( in this case three rooms of a cramped apartment ) rather than against them. He demonstrates how fast stocks and fast work can be critical to success.
Jason Ryan - Animation Video Tutorials
Lynda.com.Adobe.Premiere.Pro.CS4.Beyond.the.Basics.
Release Date:December 04, 2009
http://www.lynda.com/home/DisplayCourseN.aspx?lpk2=58832
Go2School Google SketchUp Training Level 1 DVD
TYPE: 3D TUT | English |
Learn the fundamentals of SketchUp, along with time saving tips and techniques.
Perfect for beginners as well as experienced SketchUp users.
This DVD was designed to teach all skill levels the fundamental skills and techniques to modeling efficiently and effectively in Google SketchUp. If you are just getting started using the program, you'll appreciate that we start from scratch and build your knowledge from the ground up. And to those that have been using the program for years - we guarantee that you learn something new to add to your repertoire.
Gnomon Workshop: Photoshop for Digital Production
Essential Techniques for Film, Broadcast and Games (2 DVDs )
Info:
http://www.thegnomonworkshop.com/dvds/dpa01.html
Gnomon BTS - Matte Painting for Production with Jared Simeth
Gnomon Training - 3D Character Design Volume 1
Quick Time (.mov) | Duration: 533 minutes
In this DVD, Scott Patton shows the processes he uses to create finished character designs for feature films. This DVD explores Patton's fast and efficient method for concept sculpting, skipping the 2D sketch phase all together and designing the character entirely within ZBrush. This method of design is more interactive and has allowed him to work with directors one-on-one directly in 3D. From basic form to final detail, Patton uses a combination of ZBrush’s tools and straight forward explanations to show how a character can be created without the usual time restrictions and hassle of most 3D packages. He covers everything from blocking out the forms and fleshing out the muscles, to adding props, detailing with alphas and posing the character.
In this demonstration the instructor starts off by going over the entire cascade interface and then through most of the common modules. Once the foundation is laid its on to creating several effects from scratch. Everything from creating an explosion, hit effects, water drips, laser beams, and trails are covered.
In this demonstration the instructor starts off by explaining the nodes that will be used throughout the rest of the DVD. From there he goes into depth on how to create a material that can transition from one set of textures and parameters, into another. He also gets into how to make a character completely dissolve away.
Once the materials are setup, the instructor goes into how to control them in Cascade, Kismet, and Matinee. While inside Matinee, you learn how to time the dissolve to match the animation, and also how to swap entire materials and allow the character to dissolve after he has transformed from stone to real life.
* Introduction to the Unreal Editor 3 Material Editor
* Creating Dissolve and Transition Materials
* Controlling the Transition and Dissolve Material with Cascade
* Using Kismet and Matinee to Control the Material Effects
* Creating the full effect of controlling a Transition Material to a Dissolve Material on an Animated Character
Programs Used: Unreal Editor 3 (from Unreal Tournament 3)
* The product Dosch Layer-FX: New Technology contains 16 high-resolution images which have been created for the direct use in image processing.
* The Dosch LayerFX products contain extraordinary motives which give you a degree of creative freedom that is clearly groundbreaking. All motives are set up as Photoshop layers and can therefore be changed and tweaked for maximum individuality by emphasizing certain elements and phasing out others.
* The product is a valuable creative source of high adaptability, and will serve you well for many future design projects.
* You can save time by use the images directly from the CD (as supplied), or take the motives as a starting point for your own modified creations. In any case you always profit by saving time and cutting design cost. Spare yourselves complicated copyright negotiations and related fees with our license-free Dosch Graphics LayerFX products.
* Please use the "PDF-Overview" for a complete list of all images contained in the product.
Gnomon Master Classes 2009
Flash | English | 1024 x 768 | FLV4
Audio: MPEG Audio Layer 3 44100Hz mono 48Kbps
Genre: Video Lectures
Join the Gnomon School of Visual Effects for two weeks of new, exclusive classes in an interactive, online event. Each 2-3 hour class focuses on a different element of the VFX industry and allows individuals to discuss the content with the instructors. One ticket gives you access to all 16 classes!
Title: Gnomon - Master Classes
Manufacturer: Gnomon
Language: English
Video Codec: Flash
Video: FLV4 1024x768
Audio: MPEG Audio Layer 3 44100Hz mono 48Kbps
Compilation of video lessons to the 3DS MAX program in English. The main direction of the polygonal modeling.
1.The Graphite Modeling Tools
2.3DS MAX 6 EditPoly Modeling Fish
3.An Introduction to Subdivision (High-Poly) Modeling Tools and Techniques
4.Array_Tutorial
5.Create An Advanced Drifting Car Rig In 3dsMax
6.Introduction To 3dsMax Polygonal Modeling Tools
7.Quickly Create A Realistic Looking Nokia 5800 In 3dsMax
8.Using The Xoliul Realtime Viewport Shader In 3dsMax
9.Exterior Light Modeling - 3D Studio Max Tutorial by Ben Tate
10.How to Bake a Flawless Normal Map in 3ds Max
11.How to Create Cool Hair and Fur Effects in 3ds Max
12.Making Realistic Water in 3ds Max
13.Model a Detailed High Poly Fire Hydrant in 3ds Max
14.Model a High-Poly Car Wheel in 3ds Max
15.Model a High-Poly Roof Hatch in 3ds Max
16.Model, Paint, and Animate a Realistically Stylized Eye in 3ds Max
17.Modelling a Walking_Bridge_Header
18.Next-Gen Weapon Creation
19.Shingle modeling in 3D studio max
20.Sink Project
21.Spacing Tool
22.Using Splines to Add Detail to Your High-Poly Model in 3ds Max
23.Using Splines to Quickly Create Highly Complex Geometry in 3ds Max
Sketching the Portrait with Casey Baugh,” is number one in a series of advanced Charcoal Demonstrations by American Artist Magazine competition winner, CASEY BAUGH.
There are almost no quality videos about drawing, and charcoal in particular, so this really is a must-see. Casey introduces the viewer to methods such as the “charcoal sock” which puffs charcoal dust on the page. This is what he uses to start the drawing, to keep it general and light. He then develops the center of interest, and works out from there. Casey uses methods such as sprinkling charcoal dust on the page, then spraying it with acetone. He also manipulates the image with a paintbrush dipped in acetone.
“Thanks to this forthright and friendly DVD, Sketching the Portrait with Casey Baugh, I learned many things about charcoal technique and basic drawing that I never knew before. I can’t wait to see what he will share with us next.” RICHARD SCHMID
Casey Baugh was born in 1984 to Jerry and Angie Baugh in Lookout Mountain, Georgia. Baugh’s earliest art instruction came around the age of four from his father and aunt who were artists by hobby. This nurturing, along with Baugh’s early interest in art, gave him the strong foundation and motivation that would allow him to produce and sell professional work by the age of 13. At age 14, Baugh won his first regional competition and by age 17, he had won his first national competition. With no formal training, Baugh continued to educate himself by studying the work of other accomplished artists. In the spring of 2004, he conducted his first workshop at the Village Arts of Putney in Vermont.
Now, at age 22, Baugh has made two television appearances and won numerous awards including the cover competition for American Artists Drawing Magazine. Baugh believes that good art “requires a distinct idea and a thorough knowledge of the language [of art] by which to communicate it. A good artist always has something to say, but truly great artists have obtained the ability to say it through experience and sheer determination.” It is with this mind-set that Baugh is doing work comparable to artists three times his age and has continued to conduct workshops, offer demonstrations, and give lectures in order to teach aspiring artists how to effectively communicate their interpretation of the beauty of creation and life through art.
CartoonSmart just released an amazing new Blender lesson, instructed by John Nyquist as usual. If you’ve already been following his Blender Basics courses you’ve obviously seen how to create 3D models and animation, but this course teaches something totally new: Real-time 3D gaming with Blender. Sounds cool right? Well here’s the best part… it works without programming. You basically just make linkages between 3d objects and properties. Like a cube gets linked to gravity for example. You’ll “get it” within 10 minutes of watching the tutorial. Although you can kind of it see it in action if you watch the demo video on the sales page (just follow what the mouse does in the bottom half of the screencapture)
Aaron Sims̢۪ second DVD illustrates the process of designing a full character in a 3D environment. Starting by creating a quick concept in Photoshop, Aaron models the character in XSI, texturing it in Deep Paint. Aaron shows how to use XSI to build the rig and pose the character, and then sets it in an environment where helights and renders it. Finally, he finishes the piece in Photoshop, showing you techniques to give your design a refined and completed look.
Gnomonology - The Making Of Jester
This 'making of' demonstration and lecture began with the decision to take a personal sketch, develop it in 3D and produce a lifesize print. This would require the development of high-resolution detail and textures that could hold up to a 4000x6000 pixel render, effectively making Jester a film-res character. Using Maya, UVlayout, Zbrush, Bodypaint and Photoshop, 'Jester' was created in 60 hours. Observe and listen as Alex shares his workflow, thought process and techniques.
Poser 8 is the latest version of the popular figure reference and animation
tool. With a streamlined interface, a brand new mannequin, multi-processor
support, searchable library, support for indirect lighting and new figures,
this version gives artists more option to enhance their creativity than ever
before. Professional illustrator, television animation art director and writer
Dwayne Ferguson takes you on an in-depth look at Poser 8, taking you through
the tools you'll need to master it. Soon you'll be able to create great art in
Poser in conjunction with external applications like Photoshop. Work files are
included.