Friday, January 9, 2009

T0327 - Gnomon Workshop - Character Animation for Games - Animation Techniques with Robert Coddington



This lecture is an introduction to character animation as it relates to video games and interactive media. Robert takes you step-by-step through the basics of Maya, its animation tools, the graph editor and dynamic character posing. He guides you through the animation of simple, yet expressive game-style assets, demonstrating simple loops and transitions and creating a run cycle. As an added bonus, this DVD also includes a professional quality character rig so you can follow along and get started animating in Maya right away.

400 Minutes of Lecture.

Product Code: RCO01









Maya Preferences
Tools for Animation
The Graph Editor
Saving and Manipulating Keys


How to use the Character Rig
Dynamic Character Posing
Simple Loops and Transitions
Creating a Run Cycle




01: Preferences, Tools and the Character Rig
02: Dynamic Character Posing
03: Graph Editor and Saving Keys
04: Loops and Transitions: Part 1
05: Loops and Transitions: Part 2
06: Loops and Transitions: Part 3
07: Loops and Transitions: Part 4
08: Loop and Transition Movie
09: Blocking a Run Cycle: Part 1
10: Blocking a Run Cycle: Part 2
11: Making Changes to a Run Cycle
12: Final Run Cycle Movie

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