Maya in Production Vol. 1 : Pre-Production
"Maya in Production: Pre-Production" presents the concepts, methods, and tools used for each process in clear and easy to follow steps with an array of interactive training exercises. You will learn ground-breaking drawing and sculpting techniques that will enhance your creativity and production work including: sketching the concept, creating bounding boxes for proportion, drawing the images with detail, drawing the environments, creating storyboards, overview of sculpting tools, wire framing, creating anchor points, base coverage, shaping the surfaces, smoothing the surfaces, sculpting the details, and countless added techniques necessary to create sophisticated and visually fascinating artwork with professional magnitude.
Maya in Production Vol. 2 : Advanced Modeling
"Maya in Production: Advanced Modeling" focuses on advanced modeling techniques using Polygon and NURBS tools. The concepts, methods, and tools used for each process are presented in clear and easy to follow steps with an array of interactive training exercises. You will learn award-winning techniques that will enhance your imagination and creative production work including: prepping and setting image planes, establishing volume, shaping and building appendages, tweaking vertices, assembling the halves together, building stand-in objects, modeling the environment, patch modeling, and several additional techniques necessary to create work with intricate and striking realism.
Maya in Production Vol. 3:Advanced Texturing
"Maya in Production: Advanced Texturing" focuses on advanced texturing techniques using an array of tools and techniques. This training kit presents concepts, methods, and tools used for each process in clear and easy to follow steps with a number of interactive training exercises. You will learn cutting-edge techniques and key concepts that will increase your creativity and artistic detail including: UV Layouts, base textures, skin coloring, working with custom brushes, Photoshop texturing, building Bump Maps, creating Specular Maps, using Ramp Nodes, using the Connection Editor, building Alpha Channels and Color Maps, building custom shaders, using 3D paint tool, filter shaders, and several additional techniques necessary to create work with intricacy and startling photorealism.
Maya in Production Vol. 4 : Rigging
"Maya in Production: Advanced Rigging" focuses on advanced rigging and binding techniques using tools. The concepts, methods, and tools used for each process are presented in clear and easy to follow steps with an array of interactive training exercises. You will learn award-winning techniques that will enhance your imagination and creative production work including: working with Clusters, creating Blend Shapes, skeleton rig setup, skin weights, custom rig controls, and several additional techniques necessary to create work with intricate and striking realism.
Maya in Production Vol.5 - Fundamentals of Animation
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