Sunday, December 28, 2008

T0192 - Autodesk 3ds Max Techniques - Character Rigging Think Outside the Box



Learn a variety of character rig creation methods Authored by Laurent M. Abecassis, founder of Di-O-Matic, a company that develops character animation plug-ins and custom plug-ins for 3ds Max as well as interactive training CDs
Learning Objectives:
Creating Interactive Tools to Improve Your Workflow
Correcting Motion Capture Animation on a Biped
Using Mesh Slicing for Better Character Rig Approximation
Creating a Complex Rig in Minutes
Use this serial : 003-16042006-004

No comments:

Post a Comment