* The first part of this class will overview the process for creating digital pyrotechnics through particles and fluid simulations.
* Explosions, fire, smoke and various other effects as well as various creature effects.
* NOTE: The techniques demonstrated in this presentation require the following plug-ins:
FumeFX created by Sitni Sati (available on the Autodesk eStore) and Particle Flow Tools created by Orbaz Technologies.
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