Video Tutorial, 3d Model, PSD Template and other resources of reference for 3d Artist
Saturday, December 27, 2008
T0154 - Digital Tutors - Polygon And Sub-D Modeling Workflows In Maya
Learn the robust polygon and sub-d modeling tools available in Maya while working through a creative and practical project. Learn several modeling techniques and an adaptable workflow to modeling in Maya. Contains nearly 5 hours of project-based training.
Popular highlights include:
* Using the Split Polygon Tool
* Using the Bridge Tool
* Using Insert Edge Loop
* Selecting Edge Loops
* Modeling Wrinkles in Skin
* Creating Topology for Eye Sockets
* Re-routing Edge Flow
* Extruding
* Extruding Along Curves
* Using Profile Curves
* Lofting Geometry
* Polygons vs. Subdivision Surfaces
* Working with Sub-D Hierarchies
* Creasing on Sub-D Surfaces
* Using Smooth Preview
* Refining Isolated Areas of Meshes
* Duplicating Surface Curves
* Positioning Teeth Along Curves
* Combining Multiple Meshes
* Merging Vertices to Connect Meshes
* Mirroring Geometry Across an Axis
* Filling Holes in Geometry
* Adding Reference Images to Viewports
* Shaping the Geometry
* Duplicating Faces to Re-purpose Geometry
* Adding Musculature
Lesson Outline:
1. Introduction to Polygon and Subdivision Surfaces 10:16
2. Setting up image planes 6:09
3. Drawing profile curves for the body 12:13
4. Building the back leg 11:58
5. Shaping the body and leg 9:45
6. Extruding out the toes 17:25
7. Building the arm 8:42
8. Shaping the arm 5:45
9. Adding the hand 11:05
10. Modeling wrinkles in the skin 8:43
11. Adding body detail 6:49
12. Refining the joints 8:32
13. Adding basic musculature 6:48
14. Adding detail to the feet and hands 14:17
15. Starting the head 10:20
16. Continuing to build the head framework 5:34
17. Creating the eye socket 5:17
18. Shaping the eye socket 9:06
19. Completing the head geometry 7:01
20. Adding the nostrils 6:49
21. Adding the brow ridge 11:15
22. Mirroring geometry 14:27
23. Shaping the head 7:09
24. Working on the mouth 5:31
25. Creating the gums 9:37
26. Adding teeth along a curve 11:09
27. Adding facial details 7:56
28. Modeling the interior of the mouth 8:57
29. Adding additional head ridge 9:25
30. Building the tongue 5:36
31. Adding detail using Subdivision hierarchy 12:24
32. Adding final details to the dinosaur 10:28
Total Run Time:
4:56:42
Labels:
Digital Tutors,
Maya
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