TABLE OF CONTENT
1. Introduction to Motion 3
2. Working with 3D Groups & Layers
3. Creating 3D Sets
4. Cameras
5. Lights
6. 3D Particle Systems
7. Working with Paint
8. Audio Parameter Behavior
9. Tracking
10. Retiming
11. Motion Templates in FCP
With Apple's new Motion 3, creating professional motion graphics has never been easier. New features such as point tracking setup and four corner match moves are tools that make highend animation simple. The extension of 2D tools already used in 3D space allows for the simpler creation of motion graphics using such camera behaviors as dolly, truck, and orbit to move scene-to-scene or layer-to-layer. With the ability to import to FCP, you can send clips from Final Cut Pro to Motion for advanced image processing or to layer motion graphics with no worries of losing information.
top 5 things you will learn:
1. 3D Particle Systems
2. Cameras and Lights
3. 3D Overlays
4. Multiple Perspectives
5. Motion Templates in FCP
About Jem Schofield
Jem Schofield is a producer, creative director and author who consults on and teaches production and post-production solutions throughout the United States. His company, Buttons Productions, produces commercial video, print, motion graphics and DVD projects. Jem is an Apple Certified Master Trainer and co-author of the Apple Pro Training Series: Motion Graphics and Effects in Final Cut Studio 2 and the QuickTime Pro Quick-Reference Guide.
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