Easily learn sophisticated facial rigging techniques in Maya that provide greater control, efficiency, and realism when animating with over 4.5 hours of project-based training. Perfect for intermediate artists using Maya.Popular highlights include:
- Creating Intuitive 3D Graphic User Interface
- Blend Shapes for Mouth Expressions (Phonemes, Smiles, Frowns, Sneers)
- Blend Shapes for Eyes (Blink, Brow Raise, Squint)
- Blend Shapes for Subtleties and Details
- Advanced Tongue Set Up with Spline IK and Blend Shapes
- Changing Deformation Stack
- Sophisticated Jaw Controls
- Tuning Weights with Component Editor
- Connection Editor
- Cluster Setup
- Camera Setup for User-Friendly Animation
- Constraints
- Smooth Binding
- Soft Modification / Sculpt Geometry Tool
Lesson Outline:
1. | Introduction and project overview | 1:05 |
2. | Initial setup of the scene prior to rigging | 3:19 |
3. | Creating joints for the head and jaw | 3:38 |
4. | Setting up an IK handle / control curves for the head | 10:03 |
5. | Adding Attributes to Control Jaw Movements | 3:55 |
6. | Parenting geometry to the rig | 3:01 |
7. | Binding the head and painting weights (part 1) | 8:35 |
8. | Binding the head and painting weights (part 2) | 9:16 |
9. | Setting up the character's gums | 4:52 |
10. | Setting up the eye controls (part 1) | 9:01 |
11. | Setting up the eye controls (part 2) | 5:24 |
12. | Setting up the character's tongue | 14:08 |
13. | Creating blends shapes for the mouth (part 1) | 7:23 |
14. | Creating blends shapes for the mouth (part 2) | 5:37 |
15. | Creating blends shapes for the mouth (part 3) | 8:36 |
16. | Creating blends shapes for the mouth (part 4) | 5:21 |
17. | Creating blends shapes for the mouth (part 5) | 4:52 |
18. | Creating blends shapes for the mouth (part 6) | 7:22 |
19. | Creating blends shapes for the mouth (part 7) | 6:29 |
20. | Creating blends shapes for the mouth (part 8) | 9:19 |
21. | Creating blends shapes for the mouth (part 9) | 10:09 |
22. | Making blend shape deformers | 5:50 |
23. | Creating blend shapes for the eyes (part 1) | 6:14 |
24. | Creating blend shapes for the eyes (part 2) | 7:06 |
25. | Creating blend shapes for the eyes (part 3) | 6:32 |
26. | Creating blend shapes for the eyes (part 4) | 9:57 |
27. | Creating blend shapes for the eyes (part 5) | 12:11 |
28. | Connecting eye blend shapes to the base head | 8:15 |
29. | Creating the GUI (part 1) | 10:01 |
30. | Creating the GUI (part 2) | 6:31 |
31. | Creating the GUI (part 3) | 10:04 |
32. | Connecting mouth blend shapes to GUI (part 1) | 6:45 |
33. | Connecting mouth blend shapes to GUI (part 2) | 9:07 |
34. | Connecting tongue controls to GUI | 6:30 |
35. | Connecting eye blend shapes to GUI (part 1) | 9:52 |
36. | Connecting eye blend shapes to GUI (part 2) | 8:18 |
37. | Locking / limiting attributes on GUI | 10:08 |
38. | Connecting GUI to the global control and cleaning up the head rig | 6:20 |
39. | Bonus Lesson: Connecting Camera to the Head and GUI | 4:03 |
40. | Bonus Lesson: Stylizing GUI Window | 3:33 |
Total Run Time: | 4:47:55 |
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