Saturday, November 29, 2008

Digital Tutors - Facial Rigging in Maya (T0104)


Easily learn sophisticated facial rigging techniques in Maya that provide greater control, efficiency, and realism when animating with over 4.5 hours of project-based training. Perfect for intermediate artists using Maya.Popular highlights include:

  • Creating Intuitive 3D Graphic User Interface

  • Blend Shapes for Mouth Expressions (Phonemes, Smiles, Frowns, Sneers)

  • Blend Shapes for Eyes (Blink, Brow Raise, Squint)

  • Blend Shapes for Subtleties and Details

  • Advanced Tongue Set Up with Spline IK and Blend Shapes

  • Changing Deformation Stack

  • Sophisticated Jaw Controls

  • Tuning Weights with Component Editor

  • Connection Editor

  • Cluster Setup

  • Camera Setup for User-Friendly Animation

  • Constraints

  • Smooth Binding

  • Soft Modification / Sculpt Geometry Tool


Lesson Outline:
















































































































































































































1.Introduction and project overview1:05
2.Initial setup of the scene prior to rigging3:19
3.Creating joints for the head and jaw3:38
4.Setting up an IK handle / control curves for the head10:03
5.Adding Attributes to Control Jaw Movements3:55
6.Parenting geometry to the rig3:01
7.Binding the head and painting weights (part 1)8:35
8.Binding the head and painting weights (part 2)9:16
9.Setting up the character's gums4:52
10.Setting up the eye controls (part 1)9:01
11.Setting up the eye controls (part 2)5:24
12.Setting up the character's tongue14:08
13.Creating blends shapes for the mouth (part 1)7:23
14.Creating blends shapes for the mouth (part 2)5:37
15.Creating blends shapes for the mouth (part 3)8:36
16.Creating blends shapes for the mouth (part 4)5:21
17.Creating blends shapes for the mouth (part 5)4:52
18.Creating blends shapes for the mouth (part 6)7:22
19.Creating blends shapes for the mouth (part 7)6:29
20.Creating blends shapes for the mouth (part 8)9:19
21.Creating blends shapes for the mouth (part 9)10:09
22.Making blend shape deformers5:50
23.Creating blend shapes for the eyes (part 1)6:14
24.Creating blend shapes for the eyes (part 2)7:06
25.Creating blend shapes for the eyes (part 3)6:32
26.Creating blend shapes for the eyes (part 4)9:57
27.Creating blend shapes for the eyes (part 5)12:11
28.Connecting eye blend shapes to the base head8:15
29.Creating the GUI (part 1)10:01
30.Creating the GUI (part 2)6:31
31.Creating the GUI (part 3)10:04
32.Connecting mouth blend shapes to GUI (part 1)6:45
33.Connecting mouth blend shapes to GUI (part 2)9:07
34.Connecting tongue controls to GUI6:30
35.Connecting eye blend shapes to GUI (part 1)9:52
36.Connecting eye blend shapes to GUI (part 2)8:18
37.Locking / limiting attributes on GUI10:08
38.Connecting GUI to the global control and cleaning up the head rig6:20
39.Bonus Lesson: Connecting Camera to the Head and GUI4:03
40.Bonus Lesson: Stylizing GUI Window3:33

Total Run Time:


4:47:55

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