- Creating Intuitive 3D Graphic User Interface
- Blend Shapes for Mouth Expressions (Phonemes, Smiles, Frowns, Sneers)
- Blend Shapes for Eyes (Blink, Brow Raise, Squint)
- Blend Shapes for Subtleties and Details
- Advanced Tongue Set Up with Spline IK and Blend Shapes
- Changing Deformation Stack
- Sophisticated Jaw Controls
- Tuning Weights with Component Editor
- Connection Editor
- Cluster Setup
- Camera Setup for User-Friendly Animation
- Constraints
- Smooth Binding
- Soft Modification / Sculpt Geometry Tool
Lesson Outline:
| 1. | Introduction and project overview | 1:05 |
| 2. | Initial setup of the scene prior to rigging | 3:19 |
| 3. | Creating joints for the head and jaw | 3:38 |
| 4. | Setting up an IK handle / control curves for the head | 10:03 |
| 5. | Adding Attributes to Control Jaw Movements | 3:55 |
| 6. | Parenting geometry to the rig | 3:01 |
| 7. | Binding the head and painting weights (part 1) | 8:35 |
| 8. | Binding the head and painting weights (part 2) | 9:16 |
| 9. | Setting up the character's gums | 4:52 |
| 10. | Setting up the eye controls (part 1) | 9:01 |
| 11. | Setting up the eye controls (part 2) | 5:24 |
| 12. | Setting up the character's tongue | 14:08 |
| 13. | Creating blends shapes for the mouth (part 1) | 7:23 |
| 14. | Creating blends shapes for the mouth (part 2) | 5:37 |
| 15. | Creating blends shapes for the mouth (part 3) | 8:36 |
| 16. | Creating blends shapes for the mouth (part 4) | 5:21 |
| 17. | Creating blends shapes for the mouth (part 5) | 4:52 |
| 18. | Creating blends shapes for the mouth (part 6) | 7:22 |
| 19. | Creating blends shapes for the mouth (part 7) | 6:29 |
| 20. | Creating blends shapes for the mouth (part 8) | 9:19 |
| 21. | Creating blends shapes for the mouth (part 9) | 10:09 |
| 22. | Making blend shape deformers | 5:50 |
| 23. | Creating blend shapes for the eyes (part 1) | 6:14 |
| 24. | Creating blend shapes for the eyes (part 2) | 7:06 |
| 25. | Creating blend shapes for the eyes (part 3) | 6:32 |
| 26. | Creating blend shapes for the eyes (part 4) | 9:57 |
| 27. | Creating blend shapes for the eyes (part 5) | 12:11 |
| 28. | Connecting eye blend shapes to the base head | 8:15 |
| 29. | Creating the GUI (part 1) | 10:01 |
| 30. | Creating the GUI (part 2) | 6:31 |
| 31. | Creating the GUI (part 3) | 10:04 |
| 32. | Connecting mouth blend shapes to GUI (part 1) | 6:45 |
| 33. | Connecting mouth blend shapes to GUI (part 2) | 9:07 |
| 34. | Connecting tongue controls to GUI | 6:30 |
| 35. | Connecting eye blend shapes to GUI (part 1) | 9:52 |
| 36. | Connecting eye blend shapes to GUI (part 2) | 8:18 |
| 37. | Locking / limiting attributes on GUI | 10:08 |
| 38. | Connecting GUI to the global control and cleaning up the head rig | 6:20 |
| 39. | Bonus Lesson: Connecting Camera to the Head and GUI | 4:03 |
| 40. | Bonus Lesson: Stylizing GUI Window | 3:33 |
Total Run Time: | 4:47:55 |
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