Learn an innovative workflow to exporting, rendering and publishing data and creative techniques for seamlessly integrating Flash and Maya for presenting 3D assets and animations on the web. Contains over 2.5 hours of project-based training for technical artists using Flash and Maya.Popular highlights include:
- Review of Flash Application
- Review of Maya Application
- Creating 3D Turntables
- ActionScript 1.0 & 3.0
- Using Maya Vector Renderer
- Working with Fills and Edges
- Rendering Wireframes
- Shadows, Reflections and Highlights
- Alternate Edge Workflow
- Working with Multiple Frames
- Repeated Tracing with Flash JavaScript
- Using Papervision 3D
- Export Collada Files for Papervision 3D
- Updating Builds with SVN
- Coding 3D Actions
- Various Tips and Tricks
Lesson Outline:
1. | Navigating and drawing in Flash | 8:05 |
2. | Flash movie clips and animation | 6:36 |
3. | Layers, publishing and ActionScript in Flash | 11:43 |
4. | Navigating and modeling in Maya | 8:15 |
5. | Shading objects and components in Maya | 7:11 |
6. | Animation and rendering in Maya | 9:47 |
7. | Rendering a turntable for Flash | 9:33 |
8. | Dragging the turntable in Flash | 8:23 |
9. | Reducing sequence sizes | 5:33 |
10. | Introduction to Maya Vector renderer | 9:39 |
11. | Alternate to edge rendering | 5:20 |
12. | Lights and shading in Maya Vector renders | 6:15 |
13. | Layered SWF rendering | 8:02 |
14. | Alternate vector rendering with bitmaps | 8:17 |
15. | Rendering vector shadows | 6:22 |
16. | Rendering and modifying reflections | 7:42 |
17. | Flash components and Maya plugins | 5:21 |
18. | Maya to Flash pipeline process | 11:50 |
19. | Using newer builds to fix issues | 6:30 |
20. | Rotating the character every frame using ActionScript 3.0 | 5:08 |
21. | Spin the Collada file around using a simple line of code | 8:38 |
Total Run Time: | 2:45:52 |
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