Saturday, November 29, 2008

Digital Tutors - Flash and Maya Integration (T0106)




Learn an innovative workflow to exporting, rendering and publishing data and creative techniques for seamlessly integrating Flash and Maya for presenting 3D assets and animations on the web. Contains over 2.5 hours of project-based training for technical artists using Flash and Maya.Popular highlights include:

  • Review of Flash Application

  • Review of Maya Application

  • Creating 3D Turntables

  • ActionScript 1.0 & 3.0

  • Using Maya Vector Renderer

  • Working with Fills and Edges

  • Rendering Wireframes

  • Shadows, Reflections and Highlights

  • Alternate Edge Workflow

  • Working with Multiple Frames

  • Repeated Tracing with Flash JavaScript

  • Using Papervision 3D

  • Export Collada Files for Papervision 3D

  • Updating Builds with SVN

  • Coding 3D Actions

  • Various Tips and Tricks


Lesson Outline:

















































































































1.Navigating and drawing in Flash8:05
2.Flash movie clips and animation6:36
3.Layers, publishing and ActionScript in Flash11:43
4.Navigating and modeling in Maya8:15
5.Shading objects and components in Maya7:11
6.Animation and rendering in Maya9:47
7.Rendering a turntable for Flash9:33
8.Dragging the turntable in Flash8:23
9.Reducing sequence sizes5:33
10.Introduction to Maya Vector renderer9:39
11.Alternate to edge rendering5:20
12.Lights and shading in Maya Vector renders6:15
13.Layered SWF rendering8:02
14.Alternate vector rendering with bitmaps8:17
15.Rendering vector shadows6:22
16.Rendering and modifying reflections7:42
17.Flash components and Maya plugins5:21
18.Maya to Flash pipeline process11:50
19.Using newer builds to fix issues6:30
20.Rotating the character every frame using ActionScript 3.05:08
21.Spin the Collada file around using a simple line of code8:38

Total Run Time:


2:45:52

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