Saturday, November 29, 2008

Digital Tutors - Introduction to Shave and a Haircut for Maya (T0114)




Learn to style, texture, light, render, and dynamically drive hair using Shave and a Haircut for Maya. Contains over 3 hours of project-based training. Perfect for artists new to Shave and a Haircut for Maya.

Popular highlights include:

* Shave Interface Overview
* Using Hair Presets
* Creating Hairstyles based on Curves
* Growing and Scalping Techniques
* Styling Guide Hairs using Brush and Cut Tools
* Guide Selection Modes
* Hair Attenuation
* Popping Hairs
* Shave Node Overview
* Working with Various Attribute Maps
* Frizzing to Create Ruffled Hair
* Kinking to Create Curly and Wavy Hair
* Using Multi-Strand Properties to Create Trendy Hairstyles
* Setting Render Options with the Shave Globals
* Exploring Hair Shadows and Lighting Techniques
* Rendering and Compositing with Shave Buffer
* Rendering Shave Hair with mental ray
* Outputting Hair Passes
* Setting Collision Surfaces
* Driving Shave Hair with Maya Fields
* Working with Shave Dynamics
* Hair Instancing for Alternative Uses
* Duplicating and Transferring Hairstyles

Lesson Outline:

1. Introduction and project overview 1:04
2. Primer to Shave and a Haircut 4:22
3. Growing and brushing hair 5:03
4. Exploring the Brush tool modes 7:12
5. Splitting guide hairs 3:06
6. Working with the Cut tool 2:20
7. Guide selection modes 6:44
8. Popping hairs 2:50
9. Saving time with Attenuate and Recomb 3:16
10. Growth techniques: scalping 7:08
11. Styling techniques: comb with curves 3:50
12. Overview of the Shave node 3:18
13. Material properties: color and variation 3:14
14. Material properties: mutant hairs 2:37
15. Material properties: ambient & diffuse 2:20
16. Material properties: controlling highlights 4:23
17. Material properties: shadows 5:06
18. Material attribute maps 5:12
19. General properties: hair count and passes 4:39
20. General properties: cut maps for hair definition 4:22
21. General properties: density map 5:46
22. General properties: scale and random scale 3:20
23. General properties: root and tip thickness (for piƱatas!) 3:56
24. General properties: displacements 5:40
25. Multi-strand properties (for spiky hair!) 4:40
26. Multi-strand properties maps 4:56
27. Frizz displacement 3:42
28. Kink displacement 4:55
29. Introduction to dynamics 5:46
30. Dynamics properties 5:07
31. Using Maya’s fields 6:02
32. Locking hairs from dynamics 1:59
33. Frizz animation 3:32
34. Shave lighting and shadows 7:48
35. Working with Shave and mental ray 6:13
36. Rendering Shave as passes 4:45
37. Creating hair from curves 4:28
38. Alternate method for creating hair from curves 5:28
39. Hair instancing 6:00
40. Shave UV linking 5:51
41. Bonus lesson: using NURBS 2:34
42. Bonus lesson: reusing hairstyles 3:38

Total Run Time:
3:08:12

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