Learn time-saving animation techniques, the mechanics of quadrupeds, and a flexible workflow to creating convincing animations in XSI. Contains over 3 hours of project-oriented training. Perfect for intermediate artists.Popular highlights include:
- Mechanics of Quadruped Animation
- Quadruped Anatomy for Animators
- Reference Images
- Ghosting
- Captures
- Copying and Pasting Keys
- Working with Character Key Sets
- Timing and Spacing
- Follow-Through
- Achieving Believable Weight
- Translating Cycles Forward
- Navigating Animation Editor
- Modifying F-curves
- Snapshot Curves
- Cycling animation
- Animating Arcs
- In-betweening
- Editing Slopes
Lesson Outline:
1. | Setting up the scene | 7:07 |
2. | Animating the major poses for the horse (part 1) | 8:49 |
3. | Animating the major poses for the horse (part 2) | 8:57 |
4. | Animating the major poses (part 3) | 9:58 |
5. | Animating the major poses (part 4) | 12:15 |
6. | Animating the major poses (part 5) | 11:20 |
7. | Completing the extremes / cycling animation | 9:47 |
8. | Correcting the fluidity of the upper body | 12:23 |
9. | Adding motion to the hip | 5:10 |
10. | Cleaning up the animation on the left thoracic leg | 9:33 |
11. | Fixing the fluidity of the horse's left shoulder | 6:43 |
12. | Using ghosting to correct the action path of the left pelvic limb | 9:10 |
13. | Cleaning up the animation on the right thoracic leg | 7:52 |
14. | Adjusting the fluidity of the right shoulder | 8:14 |
15. | Fixing the flow of the right pelvic leg | 8:46 |
16. | Adding the side to side motion of the thoracic limbs | 10:45 |
17. | Adding the side to side movement of the pelvic limbs | 5:17 |
18. | Animating the chest | 3:43 |
19. | Adding movement to the neck and head | 5:07 |
20. | Animating the left ear | 7:42 |
21. | Working on the right ear | 5:42 |
22. | Focusing on the tail | 6:06 |
23. | Efficiently adding a wave pattern to the tail | 10:50 |
24. | Bonus: Translating the gallop forward | 3:50 |
Total Run Time: | 3:15:06 |
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