Easily learn Maya Fur with 2 hours of fun interactive training. Great for new and beginning users.Popular highlights include:
- Adjusting Fur Attributes
- Randomizing Fur Attributes
- Shading Fur
- Adding Attractors
- Adjusting Attractors
- Dynamic Forces
- Creating a Grid of Attractors
- Adding Fur to NURBS Objects
- Creating Custom Maps
- Setting Color and Feedback
- Combing Fur
Lesson Outline:
1. | Loading the fur plug-in and adding fur descriptions | 7:15 |
2. | Adjusting the attributes - color and shape | 10:35 |
3. | Adjusting the attributes - curly and rough fur | 7:21 |
4. | Shading the fur and adjusting shadows | 6:59 |
5. | Randomizing fur attributes to recreate a little bit of chaos of the real fur | 4:41 |
6. | Adding attractors to fur to get the extra movement when animating | 5:32 |
7. | Adjusting the attractor attributes | 5:19 |
8. | Creating a grid of attractors to use as influence objects that control the movement of fur | 5:39 |
9. | Connecting dynamic forces to attractors | 5:22 |
10. | Creating a grid of attractors with dynamics | 4:18 |
11. | Adding fur to the top of Furby's head | 7:56 |
12. | Adding fur to the Furby's tail | 3:41 |
13. | Setting color and increasing the resolution of the fur | 4:46 |
14. | Painting custom maps for baldness | 9:14 |
15. | Creating custom maps for the color of the fur | 7:52 |
16. | Shading and shadowing the fur for the render | 2:30 |
17. | Combing the fur for a custom look | 2:59 |
18. | Clumping the fur using attractors | 3:33 |
19. | Bonus: setting up image planes for the Furby model and building the base | 8:16 |
20. | Bonus: modeling Furby's eyelids and beak | 7:20 |
21. | Bonus: creating the plastic face plate | 9:33 |
22. | Bonus: modeling Furby's ears | 7:02 |
Total Run Time: | 2:24:00 |
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