Sunday, February 15, 2009

T0390 - Digital Tutors - Introduction to Maya Muscle

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Create realistic muscle and skin motion and become productive with the flexible Maya Muscle tools and workflow, while learning creative techniques for enhancing character performances. Contains over 3 hours of project-based training. Perfect for artists learning Maya Muscle.Popular highlights include:

  • Maya Muscle Overview

  • Capsules, Bones and Muscles

  • Muscle Builder User Interface

  • Modeling Muscle Definition

  • Custom Muscle Shapes

  • Muscle Spline Deformer

  • Muscle Stretch Deformer

  • Muscle Skin Deformers

  • Sliding and Shrinkwrap

  • Painting Muscle Weights

  • Jiggle, Cycle and Rest Attributes

  • Relax and Smooth Attributes

  • Muscle Caching

  • Surface Attach

  • Muscle Setup for Symmetrical Characters


Lesson Outline:



































































































































































1.Starting up Maya Muscle2:02
2.Components of Maya Muscle4:53
3.Adding capsules5:33
4.Building capsule chains6:31
5.Creating spline-based muscles5:50
6.Creating stretch-based muscles5:52
7.Capsule and muscle setup (and pitfalls)8:09
8.Connecting muscle objects and muscle skins7:25
9.Assigning weights to muscle skins7:21
10.Using the Muscle Builder - muscle placement6:42
11.Using the Muscle Builder - muscle definition6:47
12.Understanding maximum bind distance5:39
13.Changing muscle parameters9:04
14.Fixing twisting and distortions6:23
15.Custom muscle shapes8:50
16.Using muscles with Maya skin clusters7:07
17.Activating sliding effects6:19
18.Sliding with shrinkwrap enabled5:06
19.Jiggle, cycle and rest weights6:34
20.Wrinkles and folds with relax weights6:51
21.Smoothing deformations4:14
22.Indirect smoothing5:51
23.Mirroring muscles for symmetric characters6:19
24.Adding more symmetric muscles7:36
25.Mirroring weights on symmetric muscles7:38
26.Controlling muscles with a Master Control4:30
27.Using the transfer weights tool6:37
28.Node/External caching of skin deformation5:58
29.Muscle spline rigging tool3:52
30.Application of Surface Attach6:49
31.Understanding muscle direction6:08

Total Run Time:


3:14:30

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