Learn a unique workflow to rendering in XSI and compositing using the integrated FX Tree with over 2.5 hours of project-based training. Perfect for intermediate artists.Popular highlights include:
- Render Passes
- Custom Render Passes
- Compositing with FX Tree
- Post Effects with FX Tree
- Assigning and Modifying Materials
- Texture Creation in Photoshop
- Assigning Texture Coordinates
- Final Gather
- Image-based Lighting Techniques
- HDRI
- Rendering Multi-pass Sequences
- Depth-of-field Camera Effects
- Color Correction
- FX Tree Operator Properties
- Adding and Editing Operators
- Utilizing Masks and Garbage Mattes
* XSI Essentials and higher is recommended for several lessons. Please see the outline. Lesson Outline:
1. | Introduction and project overview | 3:27 |
2. | Assigning and modifying the materials to the main body of the bus | 8:11 |
3. | Sharing materials between multiple objects and assigning materials to the rest of the bus | 6:54 |
4. | Creating Textures for the bus headlight in Photoshop and assigning textures in XSI | 13:47 |
5. | Creating High Dynamic Range images in Photoshop for the surrounding environment | 9:08 |
6. | Assigning textures and texture coordinates to the bus environment | 9:09 |
7. | Modifying the bus body's reflectivity parameters and exploring blurred reflections in XSI | 9:12 |
8. | Exploring the differences and similarities of the various light types available in XSI | 12:56 |
9. | Faking blurred reflections in XSI for faster renders | 10:33 |
10. | Exploring Final Gather techniques in XSI | 11:27 |
11. | Using image-based lighting techniques in XSI to add realism to our final renders | 10:27 |
12. | Exploring the process of setting up and modifying Render Passes | 11:34 |
13. | Creating a custom Render Pass in XSI for Ambient Occlusion Effects | 10:09 |
14. | Setting up render channels to output various render passes in XSI 6 (requires XSI 6 Essentials and higher) | 11:41 |
15. | Using XSI's built-in FX Tree compositor to combine our separate render passes back into one complete image (requires XSI Essentials and higher) | 13:37 |
16. | Using the FX Tree to add post effects such as depth-of-field and re-coloring (requires XSI Essentials and higher) | 14:26 |
Total Run Time: | 2:46:45 |
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