Sunday, February 15, 2009

T0407 - Digital Tutors - Rendering Techniques in XSI




Learn a unique workflow to rendering in XSI and compositing using the integrated FX Tree with over 2.5 hours of project-based training. Perfect for intermediate artists.Popular highlights include:

  • Render Passes

  • Custom Render Passes

  • Compositing with FX Tree

  • Post Effects with FX Tree

  • Assigning and Modifying Materials

  • Texture Creation in Photoshop

  • Assigning Texture Coordinates

  • Final Gather

  • Image-based Lighting Techniques

  • HDRI

  • Rendering Multi-pass Sequences

  • Depth-of-field Camera Effects

  • Color Correction

  • FX Tree Operator Properties

  • Adding and Editing Operators

  • Utilizing Masks and Garbage Mattes


* XSI Essentials and higher is recommended for several lessons. Please see the outline. Lesson Outline:
























































































1.Introduction and project overview3:27
2.Assigning and modifying the materials to the main body of the bus8:11
3.Sharing materials between multiple objects and assigning materials to the rest of the bus6:54
4.Creating Textures for the bus headlight in Photoshop and assigning textures in XSI13:47
5.Creating High Dynamic Range images in Photoshop for the surrounding environment9:08
6.Assigning textures and texture coordinates to the bus environment9:09
7.Modifying the bus body's reflectivity parameters and exploring blurred reflections in XSI9:12
8.Exploring the differences and similarities of the various light types available in XSI12:56
9.Faking blurred reflections in XSI for faster renders10:33
10.Exploring Final Gather techniques in XSI11:27
11.Using image-based lighting techniques in XSI to add realism to our final renders10:27
12.Exploring the process of setting up and modifying Render Passes11:34
13.Creating a custom Render Pass in XSI for Ambient Occlusion Effects10:09
14.Setting up render channels to output various render passes in XSI 6 (requires XSI 6 Essentials and higher)11:41
15.Using XSI's built-in FX Tree compositor to combine our separate render passes back into one complete image (requires XSI Essentials and higher)13:37
16.Using the FX Tree to add post effects such as depth-of-field and re-coloring (requires XSI Essentials and higher)14:26

Total Run Time:


2:46:45

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