Create believable walk cycles and learn effective animation techniques in XSI. Contains over 3.5 hours of project-driven training. Perfect for beginner to intermediate artists.Popular highlights include:
- Body Mechanics of a Walk Cycle
- Disposition of the Feet for Balance
- Reference Points for Convincing Poses
- Weight Transfer Throughout the Steps
- Follow-through and Overlapping for Realistic Fluidity
- Procedures for Blocking Animation
- Timing and Spacing for Believable Weight
- Using Exaggeration to Accentuate Poses for Interest
- Methods to Use to Accelerate WorkFlow
- Using Simple Expressions to Shift Keys for Desired Timing
- Creating Advanced Controls for Greater Functionality in Rig
- Exploring XSI's High Level Editing System to Manipulate Poses
- Utilizing the Animation Editor to Enhance Blocked Animation
- Transform Parameters for Quick and Easy Key Modification
- Translating Walk Cycle Forward
- Helpful Diagrams for Motion Clarity
- Techniques for Building Seamless Cycles
Lesson Outline:
1. | Introduction and project overview | 1:14 |
2. | Setting up the scene | 9:04 |
3. | Starting to pose the Contact Position | 8:57 |
4. | Finishing the Contact Positions | 7:30 |
5. | Blocking in the Down Position | 7:44 |
6. | Adding the Passing Position | 7:38 |
7. | Posing the Peak Position | 5:51 |
8. | Working on the Spacing of the steps | 7:12 |
9. | Fixing the flow of the walk | 8:55 |
10. | Tweaking the push off of the feet | 9:25 |
11. | The side-to-side motion of the feet | 6:44 |
12. | Rotation Y disposition of the feet | 3:37 |
13. | Completing the feet | 5:43 |
14. | Wrapping up the legs | 8:05 |
15. | Checking the character's balance throughout the walk | 3:39 |
16. | Animating the side-to-side rotation of the hips | 4:13 |
17. | Finishing the hips | 5:19 |
18. | Adding back and forth rotation to the upper body | 8:33 |
19. | Follow-through and overlapping of the neck and head | 10:04 |
20. | The Y rotation of the upper body | 2:14 |
21. | Side-to-side turns of the upper body | 2:26 |
22. | Completing the chest | 4:09 |
23. | Working on the head turns | 2:35 |
24. | Wrapping up the head | 2:53 |
25. | Starting to animate the arms | 6:07 |
26. | The follow-through and overlapping of the forearm | 7:22 |
27. | Adding follow-through to the wrists | 10:04 |
28. | Finishing the arms | 9:57 |
29. | Finalizing the walk cycle | 9:51 |
30. | Bonus lesson: translating the walk cycle forward | 3:16 |
31. | Bonus lesson: creating full IK arms | 16:27 |
32. | Bonus lesson: limiting forearm rotation to one axis | 3:37 |
33. | Bonus lesson: enhancing the IK / FK legs | 13:33 |
Total Run Time: | 3:43:58 |
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