Sunday, February 15, 2009

T0399 - Digital Tutors - Introduction to XSI Render Tree

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Explore the Render Tree and gain control over the appearance of your objects in XSI with 2.5 hours of project-based training. Ideal for new and beginning users.Popular highlights include:

  • Render Tree Overview

  • Bump Map Generators

  • Displacement Maps

  • Texture Projections

  • Mix Nodes

  • Advanced Texture Placement

  • Volumetric Effects with Light Shaders

  • Layering Textures

  • Ambient Occlusion Shader

  • Material Editor


* XSI Essentials and higher is recommended for several lessons. Please see the outline. Lesson Outline:


































































































1.Introduction and project overview1:08
2.Navigating the Render Tree4:35
3.Adding new nodes and creating connections between them5:33
4.Surface Shaders (part 1): discussing parameters common to all surface shader types11:31
5.Surface Shaders (part 2): looking at unique features of each surface shader and their common uses15:21
6.Texture Supports and Projections (part 1)5:30
7.Texture Supports and Projections (part 2): using multiple texture supports on a single object8:15
8.Looking at Mix Nodes, which let you mix several images and shaders to create unique effects4:44
9.Exploring different methods for adjusting the texture placement7:25
10.Bump and Displacement Maps12:38
11.Using Weight Maps to control different operators and as color mixing controls8:57
12.Discussing several methods of assigning and sharing materials11:38
13.Stained-Glass Window (part 1): texturing the main wall7:46
14.Stained-Glass Window (part 2): adding color and bump maps to the bricks around the window7:49
15.Stained-Glass Window (part 3): texturing the stained-glass window (requires XSI Essentials and higher)8:04
16.Stained Glass Window (part 4): adding specialized nodes to individual lights and to the scene's render passes8:30
17.Stained Glass Window (part 5): creating light rays that pass through the colored parts of the window9:01
18.Stained Glass Window (part 6): using the Ambient Occlusion node7:25

Total Run Time:


2:22:00

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