Sunday, February 15, 2009

T0405 - Digital Tutors - Polygon and Sub-D Modeling in XSI




Easily learn the fundamentals of Polygon and Sub-D modeling in XSI. Contains over 3 hours of project-based training and time-saving techniques. Perfect for beginner and intermediate artists.Includes a free trial of SOFTIMAGE|XSI v.5 Foundation!

Popular highlights include:

  • Rotoscope Preparation

  • Add Polygon Tool

  • Symmetrizing Geometry

  • Cleaning Geometry

  • Extruding Faces

  • Localized Subdivision

  • Welding Points

  • Merging Multiple Surfaces

  • Subdivision Methods

  • Edge Loop Splitting

  • Collapsing Components

  • Modeling According to Musculature

  • Extracting Polygons

  • Proportional Modeling

  • Deformers

  • Modeling Tools Overview


Lesson Outline:




















































































































































1.Introduction and project overview1:42
2.Exploring custom tool settings in XSI3:53
3.Preparing Rotoscope images in Photoshop7:50
4.Modeling the first piece of geometry for the main body7:38
5.Rough shaping of the body7:15
6.Refining the front shoulder area of the body4:50
7.Roughing in the shape of the front leg9:26
8.Refining the shape of the front leg6:21
9.Roughing in the shape of the back leg6:00
10.Connecting the back leg to the main body4:18
11.Refining the shape of the back leg11:20
12.Modeling the rhino's foot10:45
13.Creating the basic head shape8:58
14.Modeling the rhino's mouth10:33
15.Building the rhino's eye socket6:02
16.Constructing the other areas of the head7:49
17.Refining geometry of the rhino's head6:44
18.Building the nostrils on the face6:10
19.Creating the rhino's horns7:18
20.Detailing and refining the rhino's mouth6:18
21.Detailing and refining the eye structure9:21
22.Modeling the rhino's ears8:53
23.Subdividing the base mesh6:33
24.Building the rhino's toenails9:33
25.Extracting and repurposing geometry3:45
26.Using XSI's Deformers to create wrinkles and folds in the skin11:44
27.Using the Proportional Modeling tool in XSI6:30
28.Cleaning up and finalizing your scene5:29

Total Run Time:


3:23:13

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