Efficiently build rigs and learn a customizable approach to character rigging using XSI's Character Development Kit. Contains over 4 hours of project-driven training for artists learning the technical and creative processes of automating and customizing character rigs in XSI.Popular highlights include:
- CDK Overview
- Biped Guide Rigging
- Quadruped Guide Rigging
- Hierarchy from Guide
- Roll Divisions and Skins
- Shadow Rigs
- Creating Synoptics
- Quaternion and Skeleton Spines
- Tail Controls
- Arms, Hands, and Fingers
- Legs and Feet
- Torso and Head
- Springs
- Adding Stretch to Biped Arms
- Adding Additional Controls
- Biped Motion Tracks, Tags and Steps
- Creating Custom CDK Commands
- Pose Constraints
- Symmetry Constraints
- Creating a Multi-legged Guide Rig
- Building Animation Expressions
Lesson Outline:
1. | Basic guide-rigging workflow | 6:29 |
2. | Proportioning the biped guide (part 1) | 6:40 |
3. | Proportioning the biped guide (part 2) | 8:30 |
4. | Finalizing the proportions and creating the rig | 9:16 |
5. | Features of rigs made from guides | 7:00 |
6. | Proportioning the quadruped guide (part 1) | 5:08 |
7. | Proportioning the quadruped guide (part 2) | 6:03 |
8. | Creating rigs from quadruped guides | 7:14 |
9. | Quadruped tail controls | 4:36 |
10. | Creating custom synoptic views | 7:11 |
11. | Coding synoptic commands | 8:08 |
12. | Synoptic tips and tricks | 6:38 |
13. | Biped dog leg rigs | 4:18 |
14. | Guides setup for centaurs | 6:46 |
15. | Roll, skin and other options | 7:22 |
16. | Consolidating the centaur rigs | 7:56 |
17. | Create spine tool | 6:06 |
18. | Applying spring operators | 6:59 |
19. | Create tail methods | 7:03 |
20. | Making stretchy arms for the biped rig | 9:56 |
21. | Automating the stretchy arm setup | 8:31 |
22. | Completing and testing the Make Stretchy button | 6:35 |
23. | Adding extra feet control with plant / free switches | 6:04 |
24. | Biped motion tracks | 5:15 |
25. | Exploring the Character Development Kit | 3:29 |
26. | Using MakeLeg | 9:13 |
27. | Using MakeArm | 5:19 |
28. | Setting MakeHead with combo options | 7:54 |
29. | Setting MakeTorso with symmetry options | 8:44 |
30. | Using MakeFoot to make feet and roll controls | 5:22 |
31. | Using MakeHand to make variable hands | 11:19 |
32. | Multiped rig (part 1) - spine setup | 5:22 |
33. | Multiped rig (part 2) - creating multiple left legs | 6:53 |
34. | Multiped rig (part 3) - creating multiple right legs | 5:13 |
35. | Multiped rig (part 4) - automating animation | 10:56 |
36. | Multiped rig (part 5) - adding controls | 6:50 |
Total Run Time: | 4:12:18 |
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